Considered something of a curveball to the hugely successful episode seven, Final Fantasy VIII (eight) is more great level-grinding goodness from Japanese dev Gods, Square. This one released in 1999.
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Final Fantasy I & II: Dawn of Souls, Game Boy Advance
Dawn of Souls is a GBA remake of the first two NES Final Fantasy games, and they take advantage of the Game Boy Advance‘s enhanced capabilities (enhanced over the NES, anyway).
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Fallout 4, PC
The fourth Fallout was released by Bethesda in 2015, some seven years after Fallout 3, and five years after Fallout: New Vegas. In fact: I would call this the fifth Fallout game, because Fallout: New Vegas was more than just game number 3.5, in my humble opinion – it was the best game in the entire series. But anyway… What do I know?
For The Frog The Bell Tolls, Game Boy
Known in Japan as Kaeru no Tame ni Kane wa Naru, this intriguing monochrome adventure game was developed by Nintendo and Intelligent Systems and released on the original Game Boy in 1992.
While it never got a release outside of Japan, a fan translation into English was released in 2011, finally making the game playable for non-Japanese-speaking gamers.
The Legend of Zelda: The Minish Cap, Game Boy Advance
Released in Japan in 2004 and everywhere else in 2005, The Legend of Zelda: The Minish Cap was developed by Capcom and Flagship, with Nintendo overseeing the project. The result is: a fantastically fun handheld adventure game, with beautiful 2D graphics and captivating gameplay.
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Etrian Odyssey II: Heroes of Lagaard, Nintendo DS
This 2008 Nintendo DS release from Atlus is up there with the best in terms of top quality level-grinders – it really is superb.
The Etrian Odyssey series is all about mapping and exploration, item drops, boss battles, levelling, and lots of excellent turn-based combat, and this second instalment is a clear evolution of the first game, although arguably not quite as expansive and refined as its remarkable sequel.
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Grandia III, PlayStation 2
Sony‘s PlayStation 2 has had its fair share of decent RPGs, but Grandia III – first released in 2005 by Game Arts and Square Enix – is one that sticks in my mind clearly.
Grandia II, Dreamcast
Grandia II was released in August 2000 in Japan for the Sega Dreamcast. It follows the same template as the first Grandia game, except this time with full 3D graphics (the first Grandia mixed 2D and 3D). And – as Grandia II was made by many of the same people who made the first game – it’s not surprising that it’s similar.
Grandia, PlayStation
Grandia was initially released in 1997 on the Sega Saturn in Japan, and then later in 1999 on the Sony PlayStation.
Only the later PlayStation version received an official English translation (although the Sega Saturn version does have a fan translation, using the same text as the PlayStation version, but was not available in English until the patch was released in March 2019).
Shining the Holy Ark, Sega Saturn
A direct follow-up to the classic Megadrive game, Shining in the Darkness, and arguably the best level-grinder on the Sega Saturn, the awkwardly-titled Shining the Holy Ark is a superb first-person, party-based RPG with turn-based combat.