Developed by The Bitmap Brothers and published by Renegade Software in 1993, The Chaos Engine is an overhead scrolling shooter for one or two players.
Tag Archives: overhead
Druid, Commodore 64
Druid is a neat overhead magic action game developed by Electralyte Software for Firebird Software and published in 1986.
Dune: The Battle For Arrakis, Megadrive/Genesis
A 1993 potboiler hit, Dune: The Battle For Arrakis is a real-time strategy game based on the famous Frank Herbert novel, and one of a number of successful games based on that famous book, and developed by Las Vegas-based Westwood Studios.
Continue reading Dune: The Battle For Arrakis, Megadrive/Genesis
Dune II: The Battle For Arrakis, Amiga
The Amiga version of Westwood Studios‘ classic Real-Time Strategy (RTS) game, Dune II, came out in 1993 – not long after the MS-DOS version.
Go To Hell, ZX Spectrum
Go To Hell is a horror-themed maze game, designed by John George Jones and published by Triple Six Software on the ZX Spectrum in 1985.
Uridium, Atari ST
Andrew Braybrook‘s classic C64 shooter, Uridium, was given a 16-bit release courtesy of Joe Hellesen and Mindscape in 1986.
Cannon Fodder 2, Amiga
Cannon Fodder 2 is for players who want more Cannon Fodder action, and simply did not get enough of its predecessor. Sadly, it’s not quite as good as the first game, so may cause an overdose…
Sensible World of Soccer, Amiga
Arguably the best version of Sensible Soccer, on any system. It has international and domestic teams, leagues, cups, friendlies, career mode, specials, and more. The level of detail is quite remarkable.
Laser Squad, Atari ST
Laser Squad was a great strategy game on early 8-bit home computers. This Atari ST 16-bit conversion retains the same excellent turn-based gameplay, but updates the graphics with extra colours and frame rates.
Sensible Soccer, Atari ST
The Atari ST version of Sensible Soccer is just as good as its Amiga parent, to all intents and purposes. Even the scrolling is smooth, which is quite rare on the ST!