Tag Archives: overhead

Rogue, Atari 8-bit

I was hoping that the Atari 8-bit version of Rogue might be better than the other 8-bit versions (or at least a balance between the awful C64 version and the half-decent Amstrad version), but I was hoping for too much – especially as it’s another Mastertronic “special” (ie. a good example of a publisher not giving a sh*t about what they released).

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Rogue, Amstrad CPC

The Amstrad CPC version of Rogue is arguably the best of the 8-bit conversions from Mastertronic, although it’s not without its problems. It was developed by Icon Design and first published in 1988.

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Rogue, ZX Spectrum

Rogue on the ZX Spectrum was developed by Icon Design and published by Mastertronic Added Diminsion in 1988. And it’s a pretty poor conversion of the classic dungeon-crawler.

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Rogue, Commodore 64

The Commodore 64 conversion of Rogue was developed by Icon Design and published by Mastertronic in 1988, and it is a bugged, incomplete, and un-finishable version of the game that demonstrates the utter contempt for which Mastertronic held for both the game, and for gamers who paid money for it.

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Rogue, Atari ST

The Atari ST version of the classic dungeon-crawler, Rogue, is arguably the best conversion of the game out there. It was developed by A.I. Design and published by Epyx in 1986 and combines the best bits from the original with new graphics and a few new features of its own.

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Crusader of Centy, Megadrive/Genesis

Crusader of Centy is a Zelda-like action/adventure game developed by Nextech and published by Atlus in North America and Sega in Japan and Europe. The game was released in Japan first – in 1994 – and everywhere else in 1995. In Europe the game was re-named as “Soliel“.

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Super Skidmarks, Megadrive/Genesis

Super Skidmarks is an isometric racing game developed by New Zealand-based Acid Software and published by Codemasters for the Sega Megadrive/Genesis in 1995. It was originally released for the Amiga and Amiga CD32 and is the sequel to the 1993 game Skidmarks.

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Mystic Ark, Super Nintendo

Developed by Produce! and published by Enix in 1995, Mystic Ark was only ever released in Japan for the Super Famicom, although an English fan translation does exist, making the game playable to Western audiences. And it is a very good RPG, well worth playing now.

Mystic Ark has been described by some as “The 7th Saga II“, and while it does share some similarities with The 7th Saga (by having a circular monster radar and also featuring some of the same monsters) it is not really a sequel as it plays quite differently.

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Brain Lord, Super Nintendo

Brain Lord is a strangely-titled, obscure Japanese action RPG developed by Produce! and published by Enix for the Super Nintendo in 1994. The game was officially translated into English and released in North America, but was never released in Europe.

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