Tag Archives: Nintendo

Pokémon Colosseum, GameCube

Pokémon Colosseum was developed by Genius Sonority and published by The Pokémon Company in 2003 in Japan and 2004 everywhere else. It is not considered part of the main Pokémon series, but is a third-generation spin-off made exclusively for the Nintendo GameCube.

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F-Zero GX, GameCube

F-Zero GX is the successor to F-Zero X (Nintendo 64) and is a fast-paced, futuristic racing game featuring 3D graphics and challenging gameplay. It was also the first significant video game collaboration between Nintendo and Sega, having been developed by Sega‘s famous Amusement Vision (AV) team (with Shigeru Miyamoto acting as producer) – the same team who made the brilliant Super Monkey Ball series. In fact, F-Zero GX uses an enhanced version of the 3D engine that powered Super Monkey Ball.

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Pokémon Yellow Version, Game Boy Color

Pokémon Yellow (aka Pokémon Yellow Version: Special Pikachu Edition) is a remake of Pokémon Red/Blue/Green that was released for the Game Boy Colour in 1998.

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Pokémon Red Version, Game Boy

Pokémon Red Version was the very first Pokémon game and it was released for the original black and white Game Boy in 1996.

Like all subsequent Pokémon games it came as a pair of releases, so that players could have Pokémon exclusive to their version of the game and so that trading was required between versions – if you wanted to catch every single available Pokémon. Some might view that as cynical, but it wasn’t really intended to make people buy both versions, just to encourage link-up play and trading between them. It does however mean that you can’t catch all the available Pokémon if you only have one version of the game, and have no way of trading with someone else who has the other version.

In Japan, Pokémon Red (originally titled Pocket Monsters: Red) was accompanied by Pokémon Green (Pocket Monsters: Green), but in North America and Europe Pokémon Red was accompanied by Pokémon Blue, which is basically a remake of Green.

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Wario World, GameCube

Wario World for the GameCube was developed by Treasure and published by Nintendo in 2003. It was the first 3D Wario game and, unusually, was released in Europe and North America before it eventually came out in Japan (almost a year after its initial release in the West).

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Wario Land 4, Game Boy Advance

The fourth game in the Wario Land series (after Wario Land, Wario Land II, and Wario Land 3) is arguably the best one at this point, having been released for the Nintendo Game Boy Advance in 2001.

All three of the previous games were fun, varied, and beautifully-designed, but the enhanced graphics and power of the Game Boy Advance definitely gives this the edge over its predecessors.

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Wario Land 3, Game Boy Color

Wario Land 3 is the sequel to Wario Land II and was developed and published for the Game Boy Color by Nintendo in 2000. It once again features Mario‘s rival, Wario, doing what he does best: shoulder-barging things and cheekily going about his destructive platform business.

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Wario Land II, Game Boy Color

The follow-up to Wario Land: Super Mario Land 3 on the Game Boy is this 1998 release for the Game Boy and Game Boy Color.

Wario Land II was initially released for the black and white Game Boy, but was re-released for the Game Boy Color six months after its initial release and it is the Game Boy Color version that I’m focusing on here (because it looks much better in colour than in monochrome).

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Bubble Bobble, Game Boy

The Nintendo Game Boy conversion of Bubble Bobble is not an authentic port of the arcade game, even though it was developed by Taito themselves. Continue reading Bubble Bobble, Game Boy

Bubble Bobble, NES

The Nintendo Entertainment System conversion of Bubble Bobble features beautiful graphics, with some colour changes to the original, but in general it is a very authentic port of the classic Taito arcade game.

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