Tag Archives: conversion

Super Robin Hood, NES

This excellent Nintendo Entertainment System version of CodemastersSuper Robin Hood was developed in the late Eighties, before the 16-bit versions (which are somewhat different to the classic 8-bit originals).

Continue reading Super Robin Hood, NES

Super Robin Hood, Commodore 64

This Commodore 64 version of the Oliver Twins‘ classic platforms and ladders game, Super Robin Hood, first came out in 1987.

It was programmed by Delvin Sorrell, with graphics by James Wilson and music by David Whittaker.

Continue reading Super Robin Hood, Commodore 64

Ant Attack, Commodore 64

The ZX Spectrum original of Ant Attack was so good that it spawned a decent 1984 Commodore 64 version, by Paul Fik and Bitterne Software.

Continue reading Ant Attack, Commodore 64

Super Robin Hood, ZX Spectrum

Written by The Oliver Twins in 1985, and published by Codemasters, Super Robin Hood is a smart little platform game that came out on the Amstrad CPC originally, then on the ZX Spectrum a short time afterwards.

Continue reading Super Robin Hood, ZX Spectrum

Rainbow Islands, PC Engine

The PC Engine version of Taito‘s classic arcade game Rainbow Islands was only made available on CD-ROM, so you had to have a CD compatible PC Engine to play it.

[That was: until emulation was invented…] 🙂

Continue reading Rainbow Islands, PC Engine