Re-Bounder is the 1987 sequel to the brilliant ball-bouncing game, Bounder. It was once again developed and published by Gremlin Graphics and this time features both horizontally and vertically-scrolling gameplay, whereas the previous game scrolled only vertically.
Tag Archives: Commodore 64
Rainbow Islands, Commodore 64
The Commodore 64 port of Taito‘s classic Rainbow Islands was developed by Graftgold and first released by Ocean Software in 1990, and – gosh-darn it – it is a fantastic port of the arcade game!
Beyond the Forbidden Forest, Commodore 64
Beyond the Forbidden Forest is the 1986 sequel to 1983’s classic 8-bit survival horror game, Forbidden Forest. It was again devised and programmed by Paul Norman, and published by Cosmi Corporation in North America and US Gold in Europe.
Forbidden Forest, Commodore 64
Created by Paul Norman for Cosmi Corporation, Forbidden Forest is a legendary survival horror game from 1983 in which you play an archer trying to avoid attacks from a variety of hostile creatures inside a sprawling forest.
Wiz, Commodore 64
The Commodore 64 version of Melbourne House‘s fantasy maze shooter, Wiz, unfortunately suffers from an ailment that might make the game unpalatable to many Commodore 64 fans, and that is: it has slow, jerky scrolling…
The Eidolon, Commodore 64
The Commodore 64 version of Lucasfilm Games‘ The Eidolon came out just after the Atari 8-bit original, in 1985. The game divided critics, but in my opinion it is an atmospheric and unusual cave exploration game, with weird-looking monsters and scary-looking dragons, and is still worth playing today.
Fart Escape, Commodore 64
Released by Picaro Games in 2018, Fart Escape is a humorous, free to download and play homebrew title that is a variation on the Angry Birds style of gameplay, except that you control a guy who propels himself into the air using only the power of his own ‘trouser trumpets’.
Sword of Fargoal, Commodore 64
The Commodore 64 conversion of the VIC-20 classic, Sword of Fargoal, was published in 1983 by Epyx. It features the same Roguelike gameplay of the original, with a few small enhancements.
Maziacs, Commodore 64
This conversion of Don Priestley‘s brilliant Spectrum game first appeared on the Commodore 64, courtesy of Andy French and DK’Tronics, in 1984. C64 fans tend to frown on conversions of Spectrum games to their system, but in this case they should be thanking their lucky stars, because Maziacs is a great little game.
Donkey Kong [X2016], Commodore 64
This homebrew version of Donkey Kong was created by “Oxyron” for the Commodore 64 and was released at the “X2016 C64 Party” in The Netherlands in 2016, and it’s really rather excellent. Arguably even better than the officially-licensed C64 conversion by Ocean that was released in 1986.