The spiritual successor to Smash TV (in the same way that Smash TV was the spiritual predecessor to Robotron 2084), and a brilliant overhead shooter with 360 degree blasting action.
Tag Archives: Bullet Hell
Commando, Arcade
Commando is a classic vertically-scrolling run-and-gun game, first released by Capcom into arcades in 1985.
Smash TV, Arcade
Williams‘ brilliant 1990 arcade hit, Smash TV, is an insane overhead shooter with a wicked sense of humour.
You play a contestant in a futuristic game show – one in which you must kill to survive. And you have to kill a lot of people, robots, monsters, and snakes, to make it to the end.
Defender, Arcade
Williams Electronics‘ iconic Defender is one of the highest-grossing arcade games of all time.
Iridis Alpha, Commodore 64
Jeff Minter‘s classic Iridis Alpha is a weird horizontal shoot ’em up first released in 1986 through Llamasoft and Hewson Consultants.
Uridium Plus, Commodore 64
There isn’t a great deal of information around about Uridium Plus. Like: whether this version has any technical enhancements (like Heavy Metal Paradroid does), or not. I have vague recollections that this version was somehow technically better, although I could be wrong. It’d be nice to know…
Uridium, Commodore 64
Here are a set of grabs from the original Uridium, by Andrew Braybrook. It was first published by Hewson Consultants in 1986, for the Commodore 64.
Dropzone, Commodore 64
Archer MacLean‘s seminal Commodore 64 shooter, Dropzone is like a cross between Defender and, erm, Defender, but with more realistic graphics. And slightly different gameplay. But the principles are pretty much the same: super-fast, super-smooth, side-scrolling shooting. Avoid touching anything – or it’s instant death.
Ancipital, Commodore 64
Jeff Minter‘s seminal shooter Ancipital features psychedelic sprite-based visuals and fast blasting/running/jumping action.
Bit Blaster XL, PC
Bit Blaster XL is a modern (2016) take on the age-old Asteroids style of gameplay, and what it does it does extremely well.