Here are a set of grabs from the original Uridium, by Andrew Braybrook. It was first published by Hewson Consultants in 1986, for the Commodore 64.
Tag Archives: Bullet Hell
Dropzone, Commodore 64
Archer MacLean‘s seminal Commodore 64 shooter, Dropzone is like a cross between Defender and, erm, Defender, but with more realistic graphics. And slightly different gameplay. But the principles are pretty much the same: super-fast, super-smooth, side-scrolling shooting. Avoid touching anything – or it’s instant death.
Ancipital, Commodore 64
Jeff Minter‘s seminal shooter Ancipital features psychedelic sprite-based visuals and fast blasting/running/jumping action.
Bit Blaster XL, PC
Bit Blaster XL is a modern (2016) take on the age-old Asteroids style of gameplay, and what it does it does extremely well.
Banshee, Amiga
Banshee, a vertically-scrolling shoot ’em up released by Core Design in 1994, is a great example of beautiful 2D graphics on the early 16-bit machines.
Super Aleste, Super Nintendo
The ‘daddy’ of Super NES shooters (in my opinion), Compile’s 1992 masterpiece Super Aleste made waves on consoles, and around the world.
Aleste 2, MSX
Aleste 2 is a stand-out title on the MSX2. It has superb, colourful graphics, and challenging, fast-paced shooter gameplay.
Tempest 2000, Atari Jaguar
Jeff Minter’s 1994 remix of the classic arcade game Tempest is quite exciting on the Atari Jaguar. It features four different play modes, including Traditional, Plus, 2000, and Duel.
Harmful Park, PlayStation
Released exclusively in Japan by Sky Think Systems in February 1997, Harmful Park is an amazing side-scrolling shooter with a bizarre Japanese flavour.
Radiant Silvergun, Sega Saturn
Treasure‘s 1998 Sega Saturn-based shooter is an absolute classic in terms of imagination and spectacle.