Williams Electronics‘ iconic Defender is one of the highest-grossing arcade games of all time.
Tag Archives: Bullet Hell
Iridis Alpha, Commodore 64
Jeff Minter‘s classic Iridis Alpha is a weird horizontal shoot ’em up first released in 1986 through Llamasoft and Hewson Consultants.
Uridium Plus, Commodore 64
There isn’t a great deal of information around about Uridium Plus. Like: whether this version has any technical enhancements (like Heavy Metal Paradroid does), or not. I have vague recollections that this version was somehow technically better, although I could be wrong. It’d be nice to know…
Uridium, Commodore 64
Here are a set of grabs from the original Uridium, by Andrew Braybrook. It was first published by Hewson Consultants in 1986, for the Commodore 64.
Dropzone, Commodore 64
Archer MacLean‘s seminal Commodore 64 shooter, Dropzone is like a cross between Defender and, erm, Defender, but with more realistic graphics. And slightly different gameplay. But the principles are pretty much the same: super-fast, super-smooth, side-scrolling shooting. Avoid touching anything – or it’s instant death.
Ancipital, Commodore 64
Jeff Minter‘s seminal shooter Ancipital features psychedelic sprite-based visuals and fast blasting/running/jumping action.
Bit Blaster XL, PC
Bit Blaster XL is a modern (2016) take on the age-old Asteroids style of gameplay, and what it does it does extremely well.
Banshee, Amiga
Banshee, a vertically-scrolling shoot ’em up released by Core Design in 1994, is a great example of beautiful 2D graphics on the early 16-bit machines.
Super Aleste, Super Nintendo
The ‘daddy’ of Super NES shooters (in my opinion), Compile’s 1992 masterpiece Super Aleste made waves on consoles, and around the world.
Aleste 2, MSX
Aleste 2 is a stand-out title on the MSX2. It has superb, colourful graphics, and challenging, fast-paced shooter gameplay.