Tag Archives: British

Frontier: Elite II, Atari ST

While all the other space exploration and combat games on 16-bit home computers flail around in their own mucky diapers, Frontier: Elite II makes a mockery of everything else in its class by not only being a staggering piece of programming, but also a damn fine, playable game too.

Continue reading Frontier: Elite II, Atari ST →

Where Time Stood Still, Atari ST

Where Time Stood Still is a conversion of a classic ZX Spectrum game made by Denton Designs. The Atari ST version was publish by Ocean Software in 1988.

Continue reading Where Time Stood Still, Atari ST →

Simulcra, Atari ST

Simulcra is a cool third-person 3D shooter set on a complex series of colourful courses. The game was developed by legendary coding team Graftgold and is one of their least well-known releases, but also one of their best.

Continue reading Simulcra, Atari ST →

Kikstart 2, Commodore 64

Shaun Southern‘s Kikstart 2 is a brilliant and challenging split-screen, side-scrolling motorcycle trials game for the Commodore 64 that was first released in 1987.

Continue reading Kikstart 2, Commodore 64 →

Solar Jetman, NES

Or, to give the game its full title: Solar Jetman: Hunt for the Golden Warship.

Solar Jetman is a really good gravity game in the style of Thrust or Exile, and also a spiritual sequel to the classic Ultimate games Jet Pac and Lunar Jetman – it starring the titular ‘Jetman’ of those titles.

Continue reading Solar Jetman, NES →

Dynamite Dan II, ZX Spectrum

The sequel to the hit platform game Dynamite Dan, Dynamite Dan II: Dr. Blitzen and the Island of Arcanum is more than just a cheeky update of the first game – it is much bigger, much more involving, and much, much more varied.

Continue reading Dynamite Dan II, ZX Spectrum →

Dynamite Dan, ZX Spectrum

Rob Bowkett‘s 8-bit platform game became an instant hit on the ZX Spectrum when it first came out in 1985.

Dynamite Dan had groundbreaking graphics (for the time) and was seen as a “Jet Set Willy-beater” by some. One thing is for sure: it had (still has) a lot of character. Especially in the main sprite of Dan.

Continue reading Dynamite Dan, ZX Spectrum →