Mercs is a classic arcade shooter from 1990. It was jointly developed by Sega and Capcom and features simultaneous three-player cooperative gameplay.
Tag Archives: Boss Battles
Salamander 2, Arcade
Released ten years after the original Salamander, Konami‘s 1996 sequel – Salamander 2 – is more of the same horizontal/vertical scrolling blasting action, but with a different style of graphics, bigger, better weapons, and more spectacular events.
Bubble Memories, Arcade
Bubble Memories: The Story of Bubble Bobble III was released into arcades by Taito in 1996, and – as the subtitle makes clear – this is a canonical Bubble Bobble sequel. It has been described as “Bubble Bobble on steroids”…
R-Type Leo, Arcade
R-Type Leo is a spin-off from the famous R-Type series and was released into arcades in 1992. It was the last R-Type game to be made as an arcade game and was developed by Nanao, the parent company of Irem.
Final Fight, Arcade
A side-scrolling beat ’em up released into arcades by Capcom in 1989, Final Fight was originally intended as a sequel to Street Fighter, but was eventually changed after the success of Double Dragon.
Psycho-Nics Oscar, Arcade
This obscure 1987 arcade game from Data East was a big influence on many games that came after it, in particular Manfred Trenz‘s Turrican series. It is obviously itself influenced by Nintendo‘s 1986 game, Metroid.
It also displays some similarities to Karnov, another Data East arcade game released the same year.
And, while you may have never heard of this game, it’s safe to say that it’s a bit of a ‘hidden gem’ in terms of old arcade games still worth playing today.
Golden Axe, Arcade
Sega‘s classic Golden Axe is a scrolling beat ’em up first released into arcades in 1989. It is fondly-remembered, often re-released, and has been converted to many other systems.
What’s so good about Golden Axe, then?
Altered Beast, Arcade
Altered Beast is an influential Sega beat ’em up first released into arcades in 1988. In some respects it was the predecessor to Golden Axe and Alien Storm; both similar games, and both to come later from Sega.
Atomic Robo-Kid, Arcade
Atomic Robo-Kid is a horizontally-scrolling, progressive weapons shooter, designed by Tsutomu Fujisawa and manufactured by UPL in 1988.
It’s not a very well-known arcade game, but does have its fans. It also managed to get converted to a number of home systems too (including for the Sega Megadrive, but it never appeared on the SNES).
Winter Camp, Commodore 64
Winter Camp is the 1992 sequel to the popular Summer Camp. Both were ‘auteur pieces’ on the Commodore 64, with John D. Ferrari doing design, programming, and graphics on both releases.