This very early 1983 ZX Spectrum game by Don Priestley is still a joy to play to this day.
The premise is simple: you have to find the missing gold and return it to its rightful place.
This very early 1983 ZX Spectrum game by Don Priestley is still a joy to play to this day.
The premise is simple: you have to find the missing gold and return it to its rightful place.
There are a number of Bubble Ghost conversions floating around, but the Commodore 64 version is arguably the best.
The ZX Spectrum Loading Screens on all the early Ultimate Play The Games titles are so beautiful that I can’t resist running them again. Any excuse. They are wonderful pixel art from a bygone age of game-making.
Continue reading Ultimate Play The Game Loading Screens, ZX Spectrum
This innovative 1983 ZX Spectrum game was one of the very first to use isometric 3D graphics.
Knight Lore by Ultimate Play The Game, first released for the ZX Spectrum in 1984, changed the way games were viewed, and played at the time.
Steve Turner‘s 1985 sequel to Avalon is about as atmospheric and exciting as a fantasy adventure can get on a ZX Spectrum. It really is amazing that this game fits in to only 48K of memory.
The famous Ultimate ZX Spectrum game, converted skilfully to the Amstrad CPC and eclipsing the original in the process. More colour – less slowdown! 🙂
Dark Side is the second game in Incentive Software‘s famous “Freescape” series, and is arguably best represented – at least on 8-bit machines – on the Amstrad.