Tag Archives: 2D graphics

Flat, two-dimensional graphics, usually constructed of pixels. Not three-dimensional.

Shantae: Risky’s Revenge – Director’s Cut, PC

Shantae: Risky’s Revenge originally came out on the Nintendo DSi in 2010, and the “Director’s Cut” – shown here – is a remake for the PC that was first released on Steam in 2014. It was developed and published by WayForward Technologies.

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Confuzion, Commodore 64

Confuzion was written by Paul Shirley – of Spindizzy fame – and published by Incentive Software in 1985. It’s a sliding puzzle game where you have to re-arrange tiles so that a spark can reach a bomb before the timer runs out.

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Shining Force: Resurrection of the Dark Dragon, Game Boy Advance

Shining Force: Resurrection of the Dark Dragon is a 2004 handheld remake of the Megadrive/Genesis game Shining Force: The Legacy of Great Intention. It features an expanded plot, three new playable characters, three new battles and various other tweaks to the gameplay.

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Rastan, ZX Spectrum

This ZX Spectrum conversion of the 1987 scrolling hack and slash arcade game from Taito was developed by Icon Design and published by Imagine Software in 1988. And it’s not bad, but it’s not great either.

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Law of the West, Commodore 64

Law of the West was developed and published by Accolade in 1985 (it was distributed by US Gold in the UK and Europe), and is a ‘Wild West’ style action game where you play as a sheriff in the frontier town of Gold Gulch.

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M.U.L.E., Atari 8-Bit

M.U.L.E. (meaning: Multiple-Use Labour Elements) is a classic business-based strategy game that mixes turn-based and real-time gameplay, and supply-and-demand economics, with multiplayer competition for up to four players. It was designed by the late Danielle Bunten Berry of Ozark Softscape and first published for Atari 8-bit computers by Electronic Arts in North America in 1983. Later, Ariolasoft published the game in Europe, and Bullet Proof Software published the game in Japan. M.U.L.E. was also converted to a number of other systems and has become something of a cult hit since its original release.

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Asteroids, Atari 2600

Asteroids on the Atari 2600 is a conversion of the classic 1979 arcade game, written by Bradley G. Stewart of Atari, Inc. and first published by Sears, Roebuck and Co. in 1981.

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Super Hunchback, Game Boy

Developed by Ocean Software and first published in 1992, Super Hunchback is a sequel to the Hunchback games that were successful in the mid 1980s (which were all based on the arcade game, Hunchback, by Century Electronics).

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The Chaos Engine, PC

The MS-DOS version of The Bitmap Brothers‘ classic ‘steampunk’ shooter, The Chaos Engine, was first published in 1994 by Renegade Software in Europe and WarnerActive in North America. It features overhead, scrolling gameplay for one or two players.

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Defender 2000, Atari Jaguar

Developed by Jeff Minter of Llamasoft and published by Atari Corporation in 1995, Defender 2000 is a re-imagining of the classic Williams Electronics arcade game from 1981, but with more ‘realistic’ graphics. It was an Atari Jaguar exclusive and only appeared on Atari‘s ill-fated console, in cartridge form. It was released as a companion title to Tempest 2000 – also by Llamasoft – and which is arguably the better game of the two. Both are decent games, though.

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