Published by Psygnosis in 1994, Flink is one of those games that looks really nice but is frustrating to play, although it does eventually evolve into something worth playing.
Tag Archives: 2D graphics
Flat, two-dimensional graphics, usually constructed of pixels. Not three-dimensional.
Kid Chaos, Amiga CD32
Kid Chaos is a scrolling platform game created by Shaun Southern and Andrew Morris of Magnetic Fields, and published by Ocean Software in 1994.
Heimdall 2: Into the Hall of Worlds, Amiga CD32
The sequel to the quirky Amiga adventure Heimdall, Heimdall 2: Into the Hall of Worlds was developed by The 8th Day and published by Core Design in 1994. In my opinion: it is more enjoyable than the first game, although not without its faults.
Continue reading Heimdall 2: Into the Hall of Worlds, Amiga CD32
Super Stardust, Amiga CD32
Super Stardust was developed by Finnish video game developer Bloodhouse and was published by Team 17 in 1993 for the Amiga and 1994 for the CD32.
Lamborghini American Challenge, Amiga CD32
Published by Titus in 1994, Lamborghini American Challenge is a decent 2D racing game originally published on the Amiga under the title Crazy Cars III.
Worms, Amiga CD32
Worms: The Director’s Cut on the CD32 is a beautifully smooth and playable conversion of the Amiga original, with the same highly compelling and ultra-competitive ‘versus’ gameplay.
Dangerous Streets, Amiga CD32
Developed by Micromania and published by Flair Software 1994, Dangerous Streets is an infamous fighting game for the Amiga and CD32. Infamous because it is so bad…
Shadow Fighter, Amiga CD32
After the disappointment of Ultimate Body Blows it is good to find a decent beat ’em up on the Amiga CD32, and this 1994 release from Gremlin is pretty good.
Ultimate Body Blows, Amiga CD32
Aye, aye, aye… The last time I was so bitterly disappointed by a beat ’em up was probably Ultra Vortek on the Atari Jaguar… Ultimate Body Blows looks promising initially, but on further inspection turns out to be a bit of a stinker…
Arcade Pool, Amiga CD32
Arcade Pool was developed and published for the Amiga and CD32 by Team 17 in 1994.