The Black Pits II: Gladiators of Thay is an arena combat-based add-on for the Baldur’s Gate II series, given away free with the Enhanced Edition in 2013.
Category Archives: Systems
Video gaming systems.
Baldur’s Gate II: Throne of Bhaal, PC
The second of two Baldur’s Gate II titles, this one released by Interplay in 2001. Throne of Bhaal is a real-time Role-Playing Game, based on the BioWare Infinity Engine, and it completes the main plot of the Baldur’s Gate series of games.
Baldur’s Gate II: Shadows of Amn, PC
Part one of a two-part Baldur’s Gate II series, first published by Interplay in 2000. Shadows of Amn uses an updated version of the Infinity Engine to provide isometric, real-time combat and adventuring.
Icewind Dale: Enhanced Edition, PC
This Enhanced Edition of Icewind Dale brings the Infinity Engine up-to-date, with nice zooming and screen movement options, and clearer icons, so playing the game has never been easier or more fun than this.
Baldur’s Gate: Enhanced Edition, PC
When Canadian company Beamdog/Overhaul Games decided to remake the Baldur’s Gate games, they began by remaking BioWare‘s Infinity Engine – the engine that underpinned the entire series. Calling their new improved version the “Infinity Enhanced Engine“… (A snappy name, I’m sure you’ll agree…), they then set about importing all of the original assets from Baldur’s Gate; remaking stuff where necessary; and created a whole load of new content in the process themselves, eventually releasing it through Atari as Baldur’s Gate: Enhanced Edition in 2012.
Icewind Dale, PC
Icewind Dale is the second Infinity Engine-based RPG, developed by Black Isle Studios and released by Interplay in 2000. It is based on the Forgotten Realms campaign setting, with a 2nd Edition AD&D ruleset.
Prince of Persia, ZX Spectrum
Since I’ve included one ‘unofficial’ port in our Prince of Persia Special (the Commodore 64 version), I’ve also got to include this 1996 ZX Spectrum conversion by Nicodim (because it’s so good).
Prince of Persia, Commodore 64
The Commodore 64 version of Prince of Persia is not an official release, but a 2011 ‘homebrew’ game created by Nostalgia (not the perfume – the team). And it is quite astounding!
Prince of Persia, Game Boy Color
The Game Boy Color version of Prince of Persia was developed by Ed Magnin and Associates and published by Red Orb Entertainment in 1999.
Prince of Persia, Megadrive/Genesis
The Sega Megadrive/Genesis version of Prince of Persia was developed and published by Tengen and Domark in 1993. It is another great conversion – unique to all the rest.