Part one of a two-part Baldur’s Gate II series, first published by Interplay in 2000. Shadows of Amn uses an updated version of the Infinity Engine to provide isometric, real-time combat and adventuring.
Baldur’s Gate II: Shadows of Amn uses a licensed Wizards of the Coast Advanced Dungeons & Dragons (AD&D) 2nd Edition ruleset, set in the Forgotten Realms fantasy world.
The game carries on the story of the same character from the previous game (“Gorion’s Ward“), but this time wandering around looking for quests in the kingdom of Amn. The game of course allows you to generate a party of up to six characters at the beginning, and the generation process is uniform and user-friendly across all the Infinity Engine games.
The interface is much nicer than the first game – it’s been noticeably upgraded – and this refinement makes Baldur’s Gate more enjoyable to play.
A second Baldur’s Gate II game – an expansion, really – came out in 2001, entitled Throne of Bhaal. Like its predecessor, Baldur’s Gate II proved to be a big hit with gamers and is fondly-remembered by many level-grind enthusiasts.
Both this, and its sequel – Throne of Bhaal – are available together (alongside The Black Pits II) in Baldur’s Gate II: Enhanced Edition.
These grabs are of the enhanced remake, released in 2013.