Written by Chris Butler and published by Zeppelin Games in 1992, Arnie is an isometric scrolling shoot ’em up featuring a one-man army (unsurprisingly called Arnie), on a mission to infiltrate an enemy base and assassinate a General.
Category Archives: Commodore 64
Green Beret, Commodore 64
If you can stop laughing at the amateurish loading screen for a few minutes you might find a reasonable conversion of Konami‘s infamous Green Beret arcade game here. Emphasis on the word “might“…
Bubble Bobble, Commodore 64
The Commodore 64 conversion of Bubble Bobble is held in high regard by those who know it. It was programmed by Stephen Ruddy for Software Creations and published by Firebird in 1988.
Leaderboard: Executive Edition, Commodore 64
The 1987 follow-up to the classic Leaderboard, the Executive Edition features four new golf courses with new features such as bunkers and trees. It’s essentially the same great game as Leaderboard, with the same simple control system and simulation of ball movement.
Continue reading Leaderboard: Executive Edition, Commodore 64
Leaderboard, Commodore 64
The original Leaderboard was developed by Bruce and Roger Carver for the Commodore 64 and was published by Access Software in North America and US Gold in Europe. Leaderboard was the best-selling C64 game of 1986 in the UK.
Ikari Warriors, Commodore 64
This Commodore 64 conversion of SNK‘s classic arcade game, Ikari Warriors, is considered to be one of the best vertically-scrolling shooters on the system. It was programmed by John Twiddy and published by Elite Systems in 1986.
The Goonies, Commodore 64
Released the same year as Richard Donner‘s classic adventure comedy film of the same name, The Goonies by Datasoft is a multi-screen action adventure game for one or two players.
Rambo: First Blood Part II, Commodore 64
Rambo: First Blood Part II, by Ocean Software, is a legendary Commodore 64 game without much substance. People revere the music (by Martin Galway), and also like the simple 360 shooter gameplay, but the truth is: this is an example of an early video game without much to do, and what there is is rather simplistic.
Turrican II: The Final Fight, Commodore 64
Turrican II: The Final Fight is the outstanding sequel to the excellent Turrican – a classic run-and-gun platform shooter created by German coder Manfred Trenz. It was originally published by Rainbow Arts for the Commodore 64 in 1991.
Turrican, Commodore 64
Turrican was written by German coder Manfred Trenz and was first published for the Commodore 64 by Rainbow Arts in 1990. It is a scrolling platform shooter that has similarities to Nintendo‘s Metroid series of games, and also owes a lot to the obscure Data East arcade game Psycho-Nics Oscar.