Utopia is probably the first ever Real-Time Strategy game ever made. It was designed by Don Daglow and was published exclusively for the Intellivision by Mattel in 1981.
Category Archives: Mattel Electronics
Auto Racing, Intellivision
Larry Zwick‘s 1980 game, Auto Racing, is like an early, prototype version of Codemasters‘ famous Micro Machines.
It’s an overhead racing game for one or two players.
Armor Battle, Intellivision
Armor Battle is a multiplayer tank combat game for the Intellivision that was released in 1979.
Advanced Dungeons & Dragons: Treasure of Tarmin, Intellivision
An early, proto RPG based on the TSR AD&D universe, released for the Intellivision in 1983. It’s actually a sequel to the previous Intellivision AD&D game: Cloudy Mountain.
Treasure of Tarmin is one of my all-time favourite Intellivision games; it’s like an early prototype version of Dungeon Master, with crude graphics and minimal sound. That said: playing Treasure of Tarmin is a great experience if you learn how to play it properly. Reading the manual helps. As does configuring the controls correctly.
Continue reading Advanced Dungeons & Dragons: Treasure of Tarmin, Intellivision
Advanced Dungeons & Dragons: Cloudy Mountain, Intellivision
This early, prototype RPG was initially released in 1982 under the title of “Advanced Dungeons & Dragons” and was later re-named as Advanced Dungeons & Dragons: Cloudy Mountain to distinguish it from its sequel, Treasure of Tarmin.
Continue reading Advanced Dungeons & Dragons: Cloudy Mountain, Intellivision
Bump ‘n’ Jump, Intellivision
Another excellent Data East arcade conversion, Bump ‘n’ Jump was released for the Intellivision in 1983 to some success.
B-17 Bomber, Intellivision
B-17 Bomber is a very early – but really rather excellent – WWII bomber simulation, released for the Intellivision in 1982.
Diner, Intellivision
Diner is an unofficial/official sequel to BurgerTime, created by Mattel Electronics exclusively for the Intellivision in 1987. ‘Unofficial’ because it’s not really counted as canon, and ‘official’ because Mattel at least got permission from Data East before releasing it.
Lock ‘n’ Chase, Intellivision
An American conversion of a famous Data East coin op, Lock ‘n’ Chase is a stand-out title on the Intellivision, predominantly because of its solid gameplay and colourful visuals.
BurgerTime, ColecoVision
Mattel Electronics produced this ColecoVision console conversion of BurgerTime in 1984.
It is arguably the most authentic – and most impressive-looking – of the early console conversions of BurgerTime and it retains the vertical screen-style design of the arcade game levels (which is most welcome).