Released for the Nintendo Wii by Konami in 2008, Castlevania Judgment is a 3D fighting game developed by Eighting. It was the first beat ’em up in the Castlevania series, and it remains the last one, too (at the time of writing).
Tag Archives: Two-Player
Games that two people can play simultaneously.
GoldenEye: Rogue Agent, GameCube
Developed by EA Los Angeles and published by EA Games for GameCube, PlayStation 2 and XBox in 2004, GoldenEye: Rogue Agent is an ‘anomaly’ in the James Bond video game franchise. Described as “non-canon“, and more of a “what if…” kind of video game experiment, Rogue Agent unfortunately doesn’t have any connection between it and the classic 1997 N64 game called “GoldenEye“. This did actually lead to players calling out Electronic Arts for deceptive use of the “GoldenEye” name.
Turok: Evolution, GameCube
Released for the GameCube in 2002, Turok: Evolution is the fourth game in the Turok series (fifth, if you count the non-canon Turok: Rage Wars), and serves as a prequel to Turok; Dinosaur Hunter (the first Turok game in this series), and will appeal to those who want a First-Person Shooter with dinosaurs in it. Because that is exactly what this game is!
Need For Speed: Carbon, GameCube
Need For Speed: Carbon is the fourth and final Need For Speed game released for the GameCube (after Underground, Underground 2, and Most Wanted). It was again developed by “EA Black Box” and published by Electronic Arts. This time in 2006.
Need For Speed: Most Wanted, GameCube
Need For Speed: Most Wanted is the third Need For Speed game released for the GameCube. It was developed in collaboration between EA Black Box and EA Canada, and was first published by EA Games in 2005.
Need For Speed: Underground 2, GameCube
The sequel to Need For Speed: Underground, and the second Need For Speed game (of four) released for the GameCube, Need For Speed: Underground 2 is a bit of a curveball in the series and is significantly different to the first game. It was developed by “EA Black Box” and first published by EA Games in 2004.
Need For Speed: Underground, GameCube
Developed by “EA Black Box” and released by EA Games in 2003, Need For Speed: Underground is a street-racing game in high-powered modern cars. It uses fairly spectacular 3D graphics and environments; has a nice control/feel to the cars, and is full of OTT flashy car racing FMV (which some might find unnecessary; I was kinda leaning in that direction).
Godzilla: Destroy All Monsters Melee, GameCube
Godzilla: Destroy All Monsters Melee on the GameCube was developed by Pipeworks Software and published by Infogrames, under their Atari label, in 2002. The GameCube and Xbox were the only consoles to get this game, although the handheld Game Boy Advance got a version too.
Continue reading Godzilla: Destroy All Monsters Melee, GameCube
Soulcalibur II, GameCube
The Soulcalibur series is a line of classic arcade fighting games, created by Namco and their dedicated development team, “Project Soul“. And this is a conversion of Soulcalibur II – from arcade to GameCube – first published in 2003.
Super Smash Bros. Melee, GameCube
Super Smash Bros. Melee is a classic GameCube-exclusive fighting game, developed by HAL Laboratory and published by Nintendo in 2001. It is the sequel to HAL‘s 1999 Nintendo 64 game, Super Smash Bros. It features an array of historical Nintendo characters, taken from a range of classic Nintendo games, and it pits them against each other in a dynamic fighting arena.