Tag Archives: shooting

Call of Duty 3, PlayStation 2

The third instalment in the Call of Duty series was developed by Treyarch and first published by Activision in 2006. It is the only major Call of Duty game that wasn’t released for the PC, and it initially came out for PS2, XBox and XBox 360, with PS3 and Wii versions following later.

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Call of Duty 2: Big Red One, PlayStation 2

Developed by Treyarch and first published by Activision in 2005, Call of Duty 2: Big Red One is a console-only adaptation of the second Call of Duty game. It was released for GameCube, PlayStation 2 and XBox.

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Call of Duty 2, PC

Infinity Ward and Activision‘s sequel to Call of Duty – Call of Duty 2 – was where I sat up and really started to take notice of the series. That was because the game opens with you playing a soldier from the Russian perspective, rather than American, which I thought was a bold decision. Also: in this game you can actually choose which of the three campaigns to play from the main menu (although you do have to unlock them), which wasn’t the case in Call of Duty or United Offensive.

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Call of Duty: United Offensive, PC

United Offensive is a DLC/expansion pack for the original Call of Duty. It was developed by Gray Matter and first published by Activision in 2004.

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Call of Duty, PC

The first game in the Call of Duty series was developed by Infinity Ward and published by Activision in 2003. Call of Duty uses the id Tech 3 engine to recreate famous battles of World War II, and uses AI-controlled team members to simulate squad play.

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3D Starstrike, Amstrad CPC

Written by Graeme Baird, Ian Oliver and Andrew Onions, 3D Starstrike was the hit-outta-nowhere* from Realtime Software, in 1984. Well, actually, that was the ZX Spectrum version, which came out the year before this – the Amstrad CPC port. Which was released in 1985.

*= Aided somewhat by the success of Atari‘s famous Star Wars arcade machine.

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Gun Smoke, Arcade

Gun Smoke (aka “Gun.Smoke“) is an arcade shooter by Capcom, first released in 1985. It is basically a ‘wild west’ version of their previous hit Commando, only this time you’re playing as a cowboy, shooting at outlaws.

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The NewZealand Story, Megadrive/Genesis

A pretty much perfect conversion of the classic Taito arcade game, The NewZealand Story, developed by Visco Corporation and released for the Sega Megadrive/Genesis in 1990, in Japan only, through Taito themselves.

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Quake II, Nintendo 64

The Nintendo 64 version of id Software‘s Quake II was developed by Raster Productions and released in 1999, by Midway in North America and Activision in PAL regions.

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Quake, Nintendo 64

id Software‘s formidable Quake was ported to the Nintendo 64 by Midway, and first published in 1996. And it is an excellent port of the classic First-Person Shooter.

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