This is the US-developed port of Capcom‘s Bionic Commando. It was created by Pacific Dataworks International and published by Capcom in 1988. If you want to see the (IMHO vastly superior) British version of the game: click here.
Tag Archives: shooting
Bionic Commando, Commodore 64
There are two versions of Bionic Commando for the Commodore 64 – a British version, developed by Software Creations and published by GO!, and a US version, developed by Pacific Dataworks International and published by Capcom. Both were released in 1988.
The game shown here is the British version, which – in my humble opinion – is by far the better of the two releases.
Space Invaders, Super Game Boy
The 1994 Game Boy version of Taito‘s classic Space Invaders is legendary for its Super Game Boy enhancements. It not only features a variety of well-designed borders and enhanced colour palettes, but it also includes an exclusive, separate ‘arcade’ port that is only accessible when using a Super Game Boy on a SNES.
Salamander, MSX
The MSX port of Konami‘s classic arcade shooter, Salamander, was first released in Japan – on cartridge – in 1987. And although it shares the name and certain elements from the arcade game, this is a completely new version of Salamander, with a new storyline, new characters, ships and levels. It is sometimes referred to as “Salamander: Operation X“.
Atomic Runner, Megadrive/Genesis
A conversion of the 1988 arcade game, Atomic Runner Chelnov. Developer/publisher Data East dropped the “Chelnov” part from the title of the 1992 Megadrive/Genesis release, but the gameplay stays more or less the same.
You must shoot and jump your way through seven continually-scrolling stages, only stopping to fight bosses at the end of each.
Express Raider, Arcade
In Data East‘s 1986 Wild West-themed scrolling action game – Express Raider (aka “Western Express” in Japan) – you’re not trying to be the good guy; you’re actually the bad guy, trying to hold up a series of trains and steal as much gold and money as possible.
Poogaboo: La Pulga 2, PC
Poogaboo: La Pulga 2 is the rather obscure sequel to the ZX Spectrum classic, Bugaboo (The Flea), aka La Pulga. It was written by the original author of La Pulga (Paco Suárez), and was published by Opera Soft, for PC MS-DOS, the ZX Spectrum, MSX and Amstrad CPC, in 1991.
The Typing of the Dead: Overkill, PC
The Typing of the Dead: Overkill was developed by Modern Dream and published by Sega in 2013. It is a first-person shooter that fuses the gruesome and colourful horror of the House of the Dead series, with keyboard typing mechanics. A sort of: “Mavis Beacon Teaches Typing with Zombies and Monsters“, if you will.
Ice Nine, Game Boy Advance
Ice Nine was one of the last first-person shooters released for the Game Boy Advance. It was developed by Torus Games and published by BAM! Entertainment in 2005, and it was originally going to be a tie-in with the 2003 film The Recruit. However, this fell through when the film failed commercially, but the plot of the game remains mostly unchanged.
Ballistic: Ecks vs. Sever, Game Boy Advance
Also known as “Ecks vs. Sever II: Ballistic” in Europe, this is the second video game based on the 2002 film, Ballistic: Ecks vs. Sever, directed by Wych Kaosayananda and starring Antonio Banderas and Lucy Liu. The first game – Ecks vs. Sever – came out in 2001 and is one of the better first-person shooters on the Game Boy Advance. This game was developed by Crawfish Interactive and published by BAM! Entertainment in 2002.
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