Released into arcades in 1986, Atari‘s Super Sprint was remarkable because the cabinet had three steering wheels, thus could accommodate up to three people playing simultaneously.
Tag Archives: racing
Chariot Race, VIC-20
A classic, original game on the Commodore VIC-20, Chariot Race is an exhilarating and fun recreation of Roman chariot races, viewed from an overhead perspective.
Indianapolis 500: The Simulation, PC
Known affectionately as ‘Indy 500‘, this high octane race game broke new ground when it was first released in 1989.
Daytona USA, Sega Saturn
A launch title – and a so-called ‘Killer App’ – for the Sega Saturn in 1995, Daytona USA is a conversion of the famous Sega arcade race game.
Speed King 2, ZX Spectrum
A budget motorbike racing game, created by Derek Brewster in 1987 for Mastertronic.
Speed King 2 is the sequel to… well, nothing, because there’s isn’t a Speed King 1, as far as I can tell. Was there a prequel to this? If there was, I can’t find it… Maybe Brewster was trying to make a sequel to Full Throttle? Because Speed King 2 does look a bit like it. I dunno.
BMX Kidz, Commodore 64
Firebird Software released BMX Kidz for the Commodore 64 in 1987.
Battle Cross, Super Nintendo
Battle Cross is a fun isometric racing game for the Super Nintendo, developed by A-Max for Imagineer and released in Japan in 1994.
Antarctic Adventure, MSX
Konami‘s Antarctic Adventure was first released on the MSX in 1983 in Japan – coming to Europe and North America later, in 1984.
Unirally, Super Nintendo
DMA Design‘s excellent Unirally was re-named as the more boring “Uniracers” for North American audiences, although I’m sticking to Unirally as my preferred title for this website.
F-Zero X, Nintendo 64
The sequel to Nintendo‘s hit SNES game, and the first F-Zero game to use 3D graphics, F-Zero X was initially released in 1998 on the Nintendo 64.
It is a futuristic race game that runs at breakneck speed.