Oh dear. Formula 1 Simulator unfortunately proves that not all of talented and prolific coder Shaun Southern‘s games were “good”… Because this game is quite awful.
It’s a bad rip-off of Atari‘s Pole Position, and not even a playable one at that.
Oh dear. Formula 1 Simulator unfortunately proves that not all of talented and prolific coder Shaun Southern‘s games were “good”… Because this game is quite awful.
It’s a bad rip-off of Atari‘s Pole Position, and not even a playable one at that.
Shaun Southern‘s Commodore 16 version of his hit bike game, Kikstart, is somewhat different to the original Commodore 64 version.
Trailblazer is a well-regarded, ball-based racing game written and designed by the prolific Shaun Southern of Mr. Chip Software and published by Gremlin Graphics in 1986.
Trailblazer did apparently originate on the Commodore 16 and was expanded to take advantage of the Commodore 64‘s extra memory, and the result is a suped-up version of the original game.
Less successful than its sequel (and arguably less enjoyable too), Kikstart was written by Shaun Southern and published by Mastertonic in 1985.
Papyrus Design Group‘s 1993 classic IndyCar Racing is a fast, MS-DOS-based racing game with lots to interest petrolheads, sim fans, and car geeks.
Hang-On is a superfast motorbike racing game developed by Yu Suzuki (and his team) for Sega and released into arcades in 1985 – a year before the seminal Out Run.
Rollcage is a fast, physics-based racing game developed by Attention To Detail and published by Psygnosis in 1999.
Released for the Super Nintendo in 1994, this cheerful racing game is another SNES title that employs use of the Super FX Chip – an extra co-processor inside the cartridge which enhances the console’s 3D graphics capabilities (the same chip, as used in Star Fox).
An old-school 2D racer, developed and published for the Super Nintendo by a British company (Gremlin Graphics), way back in 1995.
Top Gear 3000 is a futuristic race game with tracks set on various different planets, with you driving fairly standard-looking sports cars.
Not to be confused with the LucasArts game of the same name, Mervyn Estcourt‘s motorbike racing game, Full Throttle, wowed gamers when it was first released in 1984.