AKA “Disney’s Aladdin” is a classic Megadrive/Genesis platform game based on the hit 1992 Disney film of the same name (the one featuring Robin Williams as the voice of The Genie). It was first released in November 1993.
Tag Archives: platform game
Clockwork Knight, Sega Saturn
Clockwork Knight is a platform game exclusive to the Sega Saturn that mixes pre-rendered 2D graphics (like those in Donkey Kong Country) and 3D graphics (polygonal shapes), with the concept of children’s toys coming to life, and it is a pleasant and playable enough experience as platform games go. It was developed and published by Sega and first released in 1994.
Nobby the Aardvark, Commodore 64
Nobby the Aardvark was the final Commodore 64 release for Thalamus – a company that made its name on the system – way back in 1993. It’s a fun platform/maze game with an energetic lead character and was developed by Genesis Software, with Thalamus producing.
Heatseeker, Commodore 64
Heatseeker is a weird platform action game, written by Paul O’Malley and published for the Commodore 64 by Thalamus in 1990. It’s probably one of the strangest games I’ve ever played, and it has to be said that the game does suffer a little because of that. It’s so unconventional as to be borderline playable.
Hawkeye, Commodore 64
Hawkeye is a scrolling run-and-gun platform shooter developed by Boys Without Brains and published by Thalamus for the Commodore 64 in 1988. It is considered to be one of the best C64 releases of all-time, with simple gameplay, attractive graphics, and memorable music by Jeroen Tel.
Nosferatu, Super Nintendo
Nosferatu is a Prince of Persia-style platform game developed and published by SETA Corporation for the Super Nintendo in 1994. As SNES games go, it’s a pretty obscure title that not many people got to play at the time, but is worth unearthing and playing now if you like this type of game.
The Wizard of Oz, Super Nintendo
Developed by Manley & Associates and published by SETA Corporation in 1993, The Wizard of Oz on the Super Nintendo is among the worst games ever released for the console.
RoboCop, Arcade
Released into arcades by Data East in 1988, RoboCop is unusual because the game was licensed from Ocean Software, who had acquired the video game rights at script stage, when the case was usually arcade companies licensing to home companies. The arcade and home versions were developed simultaneously and are a mixture of run-and-gun and beat ’em up-style gameplay.
Bionic Commando: Elite Forces, Game Boy Color
Developed by an American company, called Nintendo Software Technology, Bionic Commando: Elite Forces is the only game in the Bionic Commando series to be developed and published by Nintendo (and not the franchise owner, Capcom). It first came out – exclusively for the Game Boy Color – in the year 2000, and is a sequel to Bionic Commando on the Game Boy.
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Parasol Stars, Game Boy
Taito‘s brilliant Parasol Stars (aka The Story of Bubble Bobble III) made an appearance on the original black and white Game Boy in 1992, courtesy of Ocean Software. In spite of the lack of colour the game is a faithful conversion of the original game (which first came out on the PC Engine), with cute graphics and wonderful, jolly tunes, and it is sure to bring joy to the heart of anyone who plays it.