The Commodore 64 conversion of Nightshade was coded by Shahid Ahmad and published by Firebird in 1986. It is a reasonable, if slower, version of the original game from Ultimate. What is more interesting, though, is the enhanced version, released by Nostalgia in 2016.
Tag Archives: Monsters
Nightshade, MSX
The MSX conversion of Nightshade was first published by Ultimate Play the Game in 1985. It is identical to the original Spectrum version, barring a few small differences.
Nightshade, Amstrad CPC
The Amstrad CPC conversion of Ultimate‘s Nightshade was first released in 1985. While it does benefit from some extra colours in the sprites and backgrounds, it does lack colour overall. Unlike the Spectrum original the buildings are not colour-coded, and the player character (a unnamed knight) doesn’t change colour depending on his infection level, which is slightly disappointing. The Amstrad version does look a bit weird, in terms of its use of colour. Filmation games usually look better on the Amstrad, but not in this case; it looks a bit jaundiced with its dominant yellow and orange colour scheme.
Nightshade, BBC Micro
The BBC version of Ultimate‘s classic Nightshade is very good. It runs pretty quickly (most of the time) and the controls are responsive, which is all you can hope for in the game like this.
Knight Lore, Commodore 64
This 2019 Commodore 64 homebrew conversion of the classic Knight Lore is arguably even better than the brilliant ZX Spectrum original. Spectrum owners will not want to hear that, but – being objective – this port does make the game more enjoyable to play. I also managed to get further into the game than I ever managed on the Spectrum, although I did use quick saves (but no cheats).
Pokémon XD: Gale of Darkness, GameCube
Pokémon XD: Gale of Darkness is the successor to Pokémon Colosseum and is another third-generation spin-off from the main Pokémon series. It was developed by Genius Sonority and published by The Pokémon Company exclusively for the Nintendo GameCube in 2005.
Pokémon Colosseum, GameCube
Pokémon Colosseum was developed by Genius Sonority and published by The Pokémon Company in 2003 in Japan and 2004 everywhere else. It is not considered part of the main Pokémon series, but is a third-generation spin-off made exclusively for the Nintendo GameCube.
Emerald Dragon, Super Nintendo
Emerald Dragon is a Japan-only RPG that was developed by Alfa System and published by MediaWorks for the Super Nintendo in 1995. It was given an English fan translation (by Translation Corporation) in 2014, which is great because it is an excellent game!
Pokémon Gold Version, Game Boy Color
Pokémon Gold and Silver Versions were developed by Game Freak and published by Nintendo in 1999 in Japan and 2000 everywhere else. They are ‘second generation’ Pokémon games and were released simultaneously as twin titles, as has become the norm with Pokémon games.
These were the first proper, full-colour Pokémon games, with graphics that have been created to take advantage of the Game Boy Color‘s extended palette (Pokémon Yellow, which preceded this game, didn’t really do that; the graphics were simply colourised from the black and white originals). And you can tell from the very beginning that the visuals in Gold/Silver are a step-up from what we saw previously.
Pokémon Yellow Version, Game Boy Color
Pokémon Yellow (aka Pokémon Yellow Version: Special Pikachu Edition) is a remake of Pokémon Red/Blue/Green that was released for the Game Boy Colour in 1998.