Tag Archives: jumping

Wheelie, ZX Spectrum

Who programmed Wheelie? That’s a question I’d like an answer to.

Having played and enjoyed this side-scrolling motorbike game back in 1983, when it was originally released by publisher Microsphere, and having played it again recently, I would like to at least mention the person who made it.

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Castlevania II: Belmont’s Revenge, Game Boy Color

This colour remake of Castlevania II: Belmont’s Revenge was released as part of the Konami GB Collection Vol. 4 compilation in 2000.

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Cauldron II: The Pumpkin Strikes Back, Commodore 64

The sequel to Cauldron, Cauldron II: The Pumpkin Strikes Back was a brilliant ‘curveball’ from Palace Software, back in 1986, and is still a great game to play now.

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Castlevania II: Belmont’s Revenge, Game Boy

Castlevania II: Belmont’s Revenge was first released in 1991 and is the sequel to Castlevania: The Adventure on the Nintendo Game Boy.

Castlevania II makes much better use of the Game Boy‘s hardware than its predecessor, and is considered to be one of the best titles on Nintendo‘s monochrome handheld.

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Wario Land: Super Mario Land 3, Game Boy

This third game in the Super Mario Land series was the first Nintendo game to give Wario his own title, and also feature him as a playable character. After this, the Wario games went on to become a successful series in their own right.

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Monster Max, Game Boy

Monster Max on the Game Boy is a direct descendant of the classic isometric platform game Head Over Heels, it having been created by Jon Ritman and Bernie Drummond – the same team who made Head Over Heels, and a string of other hits on the ZX Spectrum.

And Monster Max is a brilliant little game! The movement, jumping and inertia are slightly more refined than in some of their other games, which makes Monster Max a joy to play.

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Metroid Prime, GameCube

The fifth game in Nintendo‘s famous “Metroid” series, and the first to use 3D graphics, Metroid Prime follows the well-worn gameplay path of the earlier Metroid games (that is: have all your equipment; lose all your equipment; have to find all your equipment again) and again sees you playing as Samus Aran, a female ex-soldier with a powered exoskeleton.

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Landstalker, Megadrive/Genesis

Released in its native Japan in 1992, and everywhere else in 1993, Landstalker is a memorable real-time action adventure in a well-defined fantasy world. The Megadrive‘s answer to Zelda, in some respects.

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