The sequel to Cauldron, Cauldron II: The Pumpkin Strikes Back was a brilliant ‘curveball’ from Palace Software, back in 1986, and is still a great game to play now.
Continue reading Cauldron II: The Pumpkin Strikes Back, Commodore 64
The sequel to Cauldron, Cauldron II: The Pumpkin Strikes Back was a brilliant ‘curveball’ from Palace Software, back in 1986, and is still a great game to play now.
Continue reading Cauldron II: The Pumpkin Strikes Back, Commodore 64
Congo Bongo (also known as “Tip Top” in some places) is an isometric platform game developed and released by Sega in 1983.
Castlevania II: Belmont’s Revenge was first released in 1991 and is the sequel to Castlevania: The Adventure on the Nintendo Game Boy.
Castlevania II makes much better use of the Game Boy‘s hardware than its predecessor, and is considered to be one of the best titles on Nintendo‘s monochrome handheld.
Continue reading Castlevania II: Belmont’s Revenge, Game Boy
Triffix‘s Castelian is a conversion of the classic Nebulus by John M. Phillips. And it is a top little conversion!
This third game in the Super Mario Land series was the first Nintendo game to give Wario his own title, and also feature him as a playable character. After this, the Wario games went on to become a successful series in their own right.
Monster Max on the Game Boy is a direct descendant of the classic isometric platform game Head Over Heels, it having been created by Jon Ritman and Bernie Drummond – the same team who made Head Over Heels, and a string of other hits on the ZX Spectrum.
And Monster Max is a brilliant little game! The movement, jumping and inertia are slightly more refined than in some of their other games, which makes Monster Max a joy to play.
The fifth game in Nintendo‘s famous “Metroid” series, and the first to use 3D graphics, Metroid Prime follows the well-worn gameplay path of the earlier Metroid games (that is: have all your equipment; lose all your equipment; have to find all your equipment again) and again sees you playing as Samus Aran, a female ex-soldier with a powered exoskeleton.
Released in its native Japan in 1992, and everywhere else in 1993, Landstalker is a memorable real-time action adventure in a well-defined fantasy world. The Megadrive‘s answer to Zelda, in some respects.
Automania – developed by Chris Hinsley for Mikro-Gen in 1984 – is the first ever appearance of the character Wally Week.
Konami‘s 1983 arcade hit Track & Field broke new ground with its button-bashing gameplay.
It also broke a fair few cabinets along the way, with arcade machine operators having to repair the buttons on machines quite often, to keep them operative (and therefore earning money). A broken Track & Field machine was no good to anyone, and people tend to get carried away and hit too hard when playing this game.