I was thinking to myself: “What’s the best out-and-out blaster on the Super Nintendo?” and a couple of names came to mind. Axelay I’ve already featured on here. Smash TV, I’ve featured the arcade parent, but not the 1991 SNES version.
Tag Archives: conversion
Teenage Mutant Ninja Turtles IV: Turtles In Time, Super Nintendo
A fantastic 1992 conversion of the Turtles In Time arcade machine, courtesy of Konami. And a rollicking and colourful side-scrolling beat ’em up, for up to four players.
Continue reading Teenage Mutant Ninja Turtles IV: Turtles In Time, Super Nintendo
Dungeon Master, Super Nintendo
This is a very effective Japanese conversion of the great US, 16-bit classic, Dungeon Master, by FTL and Software Heaven.
The conversion was handled by JVC Interactive and was first released in Japan in 1992, before being translated and released in North America and Europe later.
Encounter, Atari ST
Novagen released the Atari ST version of Encounter in 1991.
Encounter, Amiga
The Amiga version of Encounter was first released in 1991 (a full seven years after the original release) by Novagen Software.
Driller, Commodore 64
The Commodore 64 version of Incentive‘s classic Driller is surprisingly good, considering that the machine isn’t particularly suited to this kind of game.
Exile, Amiga (AGA version)
Jeremy Smith and Peter Irvin‘s groundbreaking Exile first came out on the BBC Model B in 1988 and was later converted to other systems.
The Amiga AGA version of Exile was handled by Audiogenic and came out in 1995.
Exile, Amiga (OCS version)
Jeremy Smith and Peter Irvin‘s groundbreaking Exile first came out on the BBC Model B in 1988 and was later converted to other systems.
The Amiga OCS version of Exile was handled by Audiogenic and came out in 1991.
Driller, PC
American publisher Epyx released UK hit game Driller onto US PC markets under the title of Space Station Oblivion in 1988.
There was no need for a title change really. Driller says it all.
Driller, Atari ST
Driller and Freescape started life on the ZX Spectrum in 1987 – performing miracles on Sir Clive’s humble little machine. Creating 3D worlds where previously there were none…
And, being more than just a graphics engine, Freescape (and Driller) lived on into the 16-bit realm, and beyond.