Driller and Freescape started life on the ZX Spectrum in 1987 – performing miracles on Sir Clive’s humble little machine. Creating 3D worlds where previously there were none…
And, being more than just a graphics engine, Freescape (and Driller) lived on into the 16-bit realm, and beyond.
Driller appeared on both the Atari ST and Amiga (and in PC MS-DOS under the title of Space Station Oblivion, courtesy of Epyx) in 1988, and it really showed what Freescape was – a firm step towards the future of 3D gaming…
With the extra frame rate, extra smoothness, and extra speed in the gameplay came a feeling that Driller wasn’t really all that bad, deep down. Pun intended.
These grabs are from the UK Atari ST version, which takes Driller to another level, with its ornate cockpit dashboard designs (something the US PC MS-DOS version doesn’t have).
Driller versions:
ZX Spectrum, Amstrad CPC, Atari ST, PC MS-DOS, Commodore 64.
More: Driller on Wikipedia
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