The Atari 2600 version of the classic arcade game, Missile Command, was programmed by Rob Fulop and initially released in April 1981 by Atari, Inc.
Tag Archives: conversion
Super Monkey Ball 2: Sakura Edition, Android
Like the majority of Android games (although certainly not all of them), this 2010 mobile version of Sega‘s classic Super Monkey Ball is available as an advertisement-filled free version, or a paid version with no ads.
Continue reading Super Monkey Ball 2: Sakura Edition, Android
Beach Head II, ZX Spectrum
The ZX Spectrum of Beach Head II was developed by Platinum Productions and published by US Gold in 1985.
Beach Head, ZX Spectrum
The ZX Spectrum version of Beach Head was developed by Ocean Software and published by US Gold in 1984.
Qix, Commodore 64
The C64 version of Taito‘s classic arcade game, Qix, was developed by Threshold Research and published in 1989 – in North America only – by Taito themselves. Continue reading Qix, Commodore 64
OutRun 2006: Coast 2 Coast, PlayStation 2
Developed by UK-based Sumo Digital, OutRun 2006: Coast 2 Coast is an enhanced version of Sega‘s OutRun 2 arcade game, with extra tracks, cars and other features.
OutRun 2 SP, PlayStation 2
OutRun 2 SP on the PlayStation 2 is a conversion of the updated arcade game from Sega. It was developed by Sega in cooperation with UK-based Sumo Digital and was released in Japan only in 2004. Note, though, that a version of OutRun 2 SP was released in the West as part of a different game…
Soulcalibur II, GameCube
The Soulcalibur series is a line of classic arcade fighting games, created by Namco and their dedicated development team, “Project Soul“. And this is a conversion of Soulcalibur II – from arcade to GameCube – first published in 2003.
Soulcalibur, Dreamcast
The Dreamcast version of Soulcalibur is an enhanced port of the 1998 arcade game by Namco. It was released worldwide in 1999 and features “ten new characters” and enhanced new graphics.
Soul Blade, PlayStation
Released in December 1996 in Japan, and in 1997 in North America and Europe, Soul Blade is the PlayStation port of Namco‘s Soul Edge arcade fighting game – the predecessor to the Soulcalibur series.
Soul Edge was a pioneering early attempt at using Motion Capture in a fighting game – for the realistic animation of the combatants – and it had quite an impact on fighting game fans when it was first released.