The 3DO version of Delphine Software‘s futuristic platform adventure, Flashback, was ported by Tiertex Design Studios and published by US Gold in North America and Europe in 1993. Flashback on the 3DO was also released by Electronic Arts Victor in Japan in 1995.
Tag Archives: console
Space Invaders, Atari 5200
Playing the Atari 5200 version of Taito‘s classic Space Invaders you can’t help but wonder what the programmer was thinking when he made it. Had he ever played the original Space Invaders, or was he instructed to “make something better” than the original? Because this seems to ignore a few important details from the arcade game…
Road Rash, 3DO
Road Rash on the 3DO is a remake of the classic Megadrive/Genesis motorbike racing game. It first came out in 1994 through Electronic Arts and was developed by Monkey Do Productions in association with The EA Advanced Technology Group.
Rainbow Islands Extra Version, Megadrive/Genesis
The “Extra Version” of Taito‘s classic Rainbow Islands is a modified version of the original arcade game, where the levels have been rearranged and the enemies changed to make the game more challenging. There are some new power-ups to discover, and the bosses have also been changed too. Rainbow Islands Extra was released into arcades in limited quantities in 1988, and was also released on the Sega Megadrive in 1990 and the FM Towns in 1992.
Continue reading Rainbow Islands Extra Version, Megadrive/Genesis
Robotron: 2084, Atari 5200
The Atari 5200 version of Williams Electronics‘ classic arcade shooter, Robotron: 2084, was published by Atari, Inc. in 1983.
Qix, Atari 5200
Taito‘s 1981 arcade game, Qix, was ported to the Atari 5200 and published by Atari, Inc. in 1983. It was written by Eric Manghise and is a pretty good version of the box-drawing action/puzzle game.
Zaxxon, Atari 5200
The Atari 5200 version of Sega‘s classic arcade game, Zaxxon, was programmed by Ronald J. Fortier and first released in 1984.
Zaxxon, SG-1000
Zaxxon was arguably Sega‘s flagship game during the early 1980s so it was ported to most home computers and consoles. The Japan-only SG-1000 version first came out in 1985 and is a reasonable conversion of the classic isometric shooter.
Paperboy II, Megadrive/Genesis
The Megadrive/Genesis version of Paperboy 2 (or Paperboy II, as the title screen shows) is a real surprise, because it seems to be an attempt by developer Tengen to actually create a real sequel to the Paperboy arcade game. This game doesn’t strictly follow the rather lacklustre template of the Mindscape version of Paperboy 2, but instead does its own thing, which IMHO makes it special.
Paperboy 2, Super Nintendo
Paperboy 2 on the Super Nintendo was developed and published by Mindscape in 1991. And – for some reason – it doesn’t compare to the Megadrive/Genesis version, which I think is superior.