Nintendo have a way of branching out their video game franchises in new and surprising directions, and 1993‘s Mario & Wario is a good example of that.
Tag Archives: Colourful
Golden Hornet, PC
Golden Hornet, by Hijong Park, is an excellent ‘modern retro’-style, ‘twin stick’, helicopter-based shoot ’em up, set in a variety of different scrolling levels.
Otocky, Famicom Disk System
Otocky is a cute and colourful side-scrolling shooter with a unique and interesting take on the subject. It was developed by SEDIC for ASCII Corporation and first published in 1987.
You see, rather than firing bullets, you throw balls at enemies to destroy them. And you can throw the balls in eight directions, so in effect you can shoot at enemies behind you (and above and below you) too.
Esper Dream, Famicom Disk System
Esper Dream is a superb real-time, combat-based Role-Playing Game for the Famicom Disk System. It was developed by Konami and released in Japan in 1987.
Wanted: Monty Mole, Commodore 64
Wanted: Monty Mole on the Commodore 64 is somewhat different to the ZX Spectrum version, although it does try to follow the spirit of the original.
You play as Monty, a mole who must explore a huge mine in search of, well, coal.
Cotton 2: Magical Night Dreams, Sega Saturn
The second game in the infamous Cotton series, developed by Success and released into arcades first, then converted to the Sega Saturn in 1997.
Continue reading Cotton 2: Magical Night Dreams, Sega Saturn
Cotton: Fantastic Night Dreams, Arcade
Sega‘s 1991 arcade release, Cotton: Fantastic Night Dreams, is a strange-but-cute side-scrolling shoot ’em up featuring a young witch on a broomstick, called Cotton.
Q*bert, Arcade
Gottlieb‘s classic arcade game Q*bert was first released in 1982. It delighted gamers with its quirky mix of cube-jumping and ‘painter’-style gameplay.
Roland in the Caves, Amstrad CPC
Roland in the Caves is the Amstrad CPC conversion of the classic Bugaboo (The Flea).
Rather than it be a simple ‘rip-off’, Roland in the Caves was actually developed by Indescomp, the original developers of Bugaboo. So it is an ‘official’ conversion and plays pretty much the same as the original.
Booga-Boo, Commodore 64
Quicksilva again allowed their programmers to mess up the name of this great game, originally titled Bugaboo (The Flea), but for some reason called Booga-Boo in this C64 conversion (same in the MSX version too).