Tag Archives: 3D graphics

Three-dimensional graphics, usually constructed of polygons. Not two-dimensional.

Clive Barker’s Undying, PC

British author Clive Barker was a writer and creative consultant on this 2001 Windows/Mac release.

Clive Barker’s Undying is a survival horror, first-person shooter – with magic – and was developed by EA Los Angeles. The game sold poorly on release and a planned multiplayer patch and sequel were both canned.

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Daikatana, PC

John Romero‘s Daikatana is one of the most infamous games of all time.

Back in 2000, when the game was first released, it was heavily hyped as “the next great shooter”. And – as Daikatana was being designed by one of the co-creators of the original Doom and Quake – everyone had high hopes for it.

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Shadow Warrior, PC

The original Shadow Warrior was released for PC MS-DOS by GT Interactive in 1997.

Shadow Warrior is a fast, high fun factor, oriental comedy First-Person Shooter. It was created by 3D Realms and used the Duke Nukem ‘Build’ Engine to display the world.

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Brave Fencer Musashi, PlayStation

Square‘s 1998 PlayStation release, Brave Fencer Musashi, is an entertaining single-player action/RPG, with real-time sword combat and a 3D environment and characters.

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Giants: Citizen Kabuto, PC

This obscure 2000 release from Planet Moon Studios and Interplay pretty much sank without a trace on first release – in spite of being a great game. Thankfully, Giants: Citizen Kabuto has been given a new lease of life, thanks to GOG.com (and other outlets) giving it a re-release, and it seems to have found a new audience. Looking at the reviews on GOG.com in particular it seems that this game is receiving a lot of love.

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Team Fortress 2, PC

I remember Team Fortress 2 launching back in 2007. The wait had been immense… I forget how many years we waited; around seven or eight years after it was first announced, until finally getting to play it.

To me, the game was a bit of a let down. It was all a bit too cartoony for my liking. Nonetheless I have played and enjoyed Team Fortress 2 on occasion over the years, and took some grabs along the way.

These grabs do say what year they were taken, and do show Team Fortress 2 as it evolved over the space of a decade.

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Far Cry 2, PC

Far Cry 2 first came out in 2008 and is a first-person shoot ’em up set in a war-torn, fictitious African country. It was developed by Ubisoft Montreal.

The game mixes open world exploration with brutal violence, best-in-class combat, and also showcases many exciting action game concepts – such as great vehicle use and a large arsenal of weapons to choose from.

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The Witcher 2: Assassins of Kings, PC

The Witcher 2: Assassins of Kings was first released in 2011 by Polish developer CD Projekt Red.

It is the predecessor to the smash hit The Witcher 3: Wild Hunt, and also follows the exploits of Geralt of Rivia – a Witcher, or monster-hunter – on a series of open-world adventures.

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Quarantine, PC

On the face of it, Quarantine sounds like a fun game: you’re a post apocalypse taxi driver, eking a living out on fares and the odd bigger payday mission – to buy BIG GUNS to put on your car and therefore blow the opposition to smithereens.

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A-10 Tank Killer, PC

Dynamix‘s 1989 combat flight sim, A-10 Tank Killer, is fast and fluid on the PC, making it one of the first serious combat flight sims to offer more than 20 frames a second to games-players. In the early days of combat flight sims: the games were battling against weaker machine specs and lower CPU cycles. When 386 and 486 type PCs entered the market (in 1989), and VGA graphics cards became affordable, only then did the genre finally have the power to be “fast” and “fluid”.

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