The 1987 sequel to The Trap Door doesn’t have its own Wikipedia page and isn’t mentioned on the Wikipedia page of its predecessor.
Tag Archives: 1987
Jinxter, Atari ST
What can I say about Jinxster? It’s surreal. It’s short. It’s funny, at times. At other times it’s infuriatingly obscure. Which you come to expect from a Magnetic Scrolls text adventure, I guess…
The Guild of Thieves, Atari ST
The second Magnetic Scrolls game – first released in 1987 – is called The Guild of Thieves, and is another text-based fantasy adventure, set in the same place as The Pawn (Kerovnia).
Boulder Dash, Atari ST
A conversion of the classic Atari 8-bit/Commodore 64 puzzle game, Boulder Dash, although this one dispenses with the original levels and introduces new ones. And in my opinion, it fails because of that.
Pengy, Atari ST
Pengy is a clone of the arcade game Pengo (by Sega) and – to be honest – it is not a very good one.
Wizball, Atari ST
Wizball is a really easy game to play. You just have to know how to play it…
Gods and Heroes, Commodore 64
Steve’s Bak‘s 1987 sequel to the hilarious Hercules, God and Heroes is just as difficult and frustrating as its predecessor. But just as much fun!
Kikstart 2, Commodore 64
Shaun Southern‘s Kikstart 2 is a brilliant and challenging split-screen, side-scrolling motorcycle trials game for the Commodore 64 that was first released in 1987.
R-Type, Arcade
Released into video game arcades in 1987, Irem‘s side-scrolling shoot ’em up, R-Type, is considered by many to be the best of its type (pun intended).
Grange Hill, Amstrad CPC
The terribleness of Grange Hill – the video game – is sealed in history with the dire Amstrad CPC version.