Based on the 1991 action/comedy film by Michael Lehmann (Heathers and Meet The Applegates), and starring Bruce Willis, Hudson Hawk on the Spectrum is a rare beast indeed. It is a game that is better than the film it is based upon…
Category Archives: ZX Spectrum
ZX Spectrum games.
It’s A Knockout, ZX Spectrum
It’s A Knockout, also known as “Jeux sans frontières“, was a TV show where teams of contestants battled it out over various physical challenges, in order to win the most points.
The idea for the show came from French President Charles de Gaulle, whose wish was that French and German youth would meet in a series of games to reinforce the friendship between the two countries. The domestic BBC English language version of the show was called “It’s A Knockout“.
The TV show grew during the 1970s and became popular throughout Europe, with various countries getting their own local and national versions, and the winners going through to a European final where individual countries would take each other on. These finals were usually much bigger-budget, with elaborate costumes and challenges, than in the early rounds, and they were broadcast throughout Europe on a regular basis for at least a couple of decades. It’s A Knockout was a phenomenon back in the late 70s and 80s. It’s since been replaced by similar shows like Tekashi’s Castle.
Death Pit, ZX Spectrum
***CANNED GAME***
Death Pit was advertised extensively by Durell Software in 1985, but was never released. The completed full game has since been made available online, so you can still play it now.
Kosmic Kanga, ZX Spectrum
Kosmic Kanga is a bouncing, platforming, shooting game in which you play a large, yellow kangaroo that fires boxing gloves as bullets. The game was created by Dominic Wood and first published for the ZX Spectrum in 1984, by Micromania.
Urban Upstart, ZX Spectrum
Pete Cooke‘s graphical text adventure, Urban Upstart, was first published by Richard Shepherd Software in 1983. It’s a first-person game, where you use a text parser to move around and issue commands, and is set in the fictional English town of “Scarthorpe” – a rough place to live, by all accounts. So rough, in fact, that the aim of the game is to escape the place by any means possible.
Beach Head II, ZX Spectrum
The ZX Spectrum of Beach Head II was developed by Platinum Productions and published by US Gold in 1985.
Beach Head, ZX Spectrum
The ZX Spectrum version of Beach Head was developed by Ocean Software and published by US Gold in 1984.
Strangeloop, ZX Spectrum
Written by Charles Goodwin and published by Virgin Games in 1984, Strangeloop is a maze-based action adventure for the ZX Spectrum with a surreal, futuristic vibe to it.
Salamander, ZX Spectrum
The ZX Spectrum port of Konami‘s classic arcade shooter, Salamander, was programmed by Andrew Glaister, with graphics by Stuart Ruecroft, and was first published by Imagine Software in 1988. While aspects of the game are very good, it is unfortunately a good example of an unfinished and cut-down game being rushed to market…
Shinobi, ZX Spectrum
The ZX Spectrum version of Sega‘s classic Shinobi was developed by Binary Design for The Sales Curve and published by Virgin Games in 1989. It is a relatively loose approximation of the arcade game, but is nonetheless playable and enjoyable.