Xenon 2 Megablast, Amiga

This 1989 shooter was designed by The Bitmap Brothers but programmed by The Assembly Line – a collaboration that resulted in one of the best-remembered Bitmap Brothers‘ games.

Xenon 2 Megablast is a vertically-scrolling shoot ’em up with five distinct levels, each divided into two sections. The colourful and detailed backdrops scroll parallax and give a nice feeling of depth, and the game has no problem chucking loads of sprites around.

Gameplay is heavily reliant on power-ups and at times can be a bit overwhelming with all the add-ons enabled – they all look cool though and wreak amazing destruction. Xenon 2 has a neat gameplay mechanic where you can reverse the direction of scrolling for a number of seconds, to avoid dead ends, and help defeat bosses.

A shop (called Colin’s Bargain Basement) appears mid-level, and at the end of a level, where you can buy a variety of offensive and defensive power-ups. Credits to buy stuff are awarded when you pick up bubbles left behind by shooting enemies.

Xenon 2 was one of the first games to have a reasonable recreation of a pop song as its title theme, that being: Bomb the Bass‘s “Megablast (Hip Hop on Precinct 13)“, programmed by David Whittaker. The Amiga version probably has the best rendition – later conversions often simplified it.

More: Xenon 2 Megablast on Wikipedia

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