Tag Archives: Swords and Sorcery

Tower of Doom, Intellivision

Tower of Doom is a Roguelike RPG with mazes that must be explored and monsters that must be defeated in order to escape the dungeon.

There are seven different quests, of increasing difficulty, and the player can choose to play as any one of ten different classes (Novice, Warrior, Archer, Knight, Trader, Barbarian, Waif, Friar, Warlock, and Warlord). The ultimate aim is to reach the stairs on each level, and to keep going down until you reach the exit.

Continue reading Tower of Doom, Intellivision →

Swords and Sorcery, Amstrad CPC

This Amstrad CPC conversion of Swords and Sorcery by PSS is even better than the ZX Spectrum original. The graphics are slightly better, if anything.

Continue reading Swords and Sorcery, Amstrad CPC →

Battlespire, PC

An Elder Scrolls Legend: Battlespire is a spin-off from the famous Elder Scrolls series of RPGs by Bethesda Softworks. It first came out in 1997 – between Daggerfall and Morrowind – and is an MS-DOS-based action/RPG with fairly primitive 3D graphics.

Continue reading Battlespire, PC →

Amberstar, Atari ST

Amberstar is a huge, sprawling Role-Playing Game that was first released by German developer Thalion in 1992. It’s a game that certainly does owe a debt or two to Richard Garriott‘s famous Ultima series, although Amberstar is unique (and good) enough to stand on its proverbial own two feet.

Continue reading Amberstar, Atari ST →

Chaos Strikes Back, Atari ST

Chaos Strikes Back is to RPGs what The Empire Strikes Back is to movie sequels… It is simply one of the best – and toughest – real-time role-players ever made. Dungeon Master was incredible, but the sequel, Chaos Strikes Back, is just another dimension…

Continue reading Chaos Strikes Back, Atari ST →

Neverwinter Nights 2, PC

The 2006 sequel to the hit RPG Neverwinter Nights was created by American developer Obsidian Entertainment and published by Atari, Inc.

In many ways Neverwinter Nights 2 improves on the original game, and uses a new game engine (actually a suped-up version of the previous engine), this one called the Electron Engine.

Continue reading Neverwinter Nights 2, PC →

Neverwinter Nights, PC

BioWare‘s 2002 release, Neverwinter Nights, is a bit of a giant on the RPG scene.

Not only is it a detailed and engrossing Role-Playing Game par excellence, but it also plays host to a huge modding community. It’s also well-known as a multiplayer game too and features campaigns that can be played single or multi-player, and also features Player-versus-Player (PvP) combat.

Continue reading Neverwinter Nights, PC →

Nox, PC

Nox is an excellent isometric action/RPG created by Westwood Studios and first released in 2000.

Continue reading Nox, PC →

Black Crystal, Commodore 64

Black Crystal is infamous for being an overpriced and under-produced RPG from the early days of home computing.

This Commodore 64 version plays pretty much the same as the ZX81 and ZX Spectrum versions, in that: it’s absolutely awful and will have you both tearing your hair out in minutes, and also wondering who on earth would make such a game…

Continue reading Black Crystal, Commodore 64 →

Black Crystal, ZX Spectrum

Black Crystal is infamous for being an overpriced and under-produced RPG from the early days of home computing.

The first version of Black Crystal was the ZX81 version, which was designed and programmed by Roy Carnell and Stuart Galloway and released in 1982. A ZX Spectrum version followed in 1983, then a Commodore 64 version later in 1985.

Continue reading Black Crystal, ZX Spectrum →