Tag Archives: skeletons

Frankenstein, Atari ST

For some reason I prefer the Atari ST version of Zeppelin Games‘ Frankenstein over the Amiga version of this game, mostly because the sound effects aren’t as bad in the ST version as they are in the Amiga version…

Continue reading Frankenstein, Atari ST →

Frankenstein, Amiga

Zeppelin Games‘ 1992 Amiga release of Frankenstein is basically the same game as the C64 and MS-DOS versions that I’ve already featured, but with some fundamental differences. The main difference, though, is that this is a relatively poor game in relation to those other versions.

Continue reading Frankenstein, Amiga →

Dr. Franken, Game Boy

Developed by Motivetime and published by KEMCO in 1992, Dr. Franken is a platform game based loosely on Mary Shelley‘s classic horror story, Frankenstein, but delivered in a satirical, humorous manner.

Continue reading Dr. Franken, Game Boy →

Bride of Frankenstein, Amstrad CPC

The Amstrad CPC version of Ariolasoft‘s Bride of Frankenstein could be the best version of this game available for 8-bit home computers (although that’s really not saying much). It looks slightly better than the C64 and Spectrum versions, and it’s also got fairly responsive controls, so is somewhat playable.

Continue reading Bride of Frankenstein, Amstrad CPC →

Bride of Frankenstein, ZX Spectrum

I’m not sure if the Commodore 64 version of this obscure 8-bit game was the target platform, or if it was the Spectrum version, but all versions of Bride of Frankenstein that I’ve played so far have been pretty awful.

Continue reading Bride of Frankenstein, ZX Spectrum →

Bride of Frankenstein, Commodore 64

Bride of Frankenstein is a cartoon action adventure game, based on Mary’s Shelley‘s classic Frankenstein story, written by Paul Smith and Steve Howard of Timedata Ltd. and published by Ariolasoft in 1987. And it is absolute rubbish. Yes: Bride of Frankenstein is a malformed, badly-designed abomination that is barely worth a mention here.

Continue reading Bride of Frankenstein, Commodore 64 →

Towers: Lord Baniff’s Deceit, Atari ST

Towers: Lord Baniff’s Deceit was first released for the Atari ST by JV Enterprises in 1993. It is a first-person RPG in the style of Dungeon Master, with tile-based movement and real-time combat.

Continue reading Towers: Lord Baniff’s Deceit, Atari ST →

Castlevania: Curse of Darkness, XBox

Released for the XBox and PlayStation 2, Castlevania: Curse of Darkness is a 3D action/adventure developed by Konami Computer Entertainment Tokyo and first published in 2005.

Continue reading Castlevania: Curse of Darkness, XBox →

Castlevania: Dracula X, Super Nintendo

Castlevania: Dracula X on the Super Nintendo is a remake of the classic Castlevania: Rondo of Blood that was initially released for the PC Engine CD. It was first published by Konami in 1995.

Continue reading Castlevania: Dracula X, Super Nintendo →

Cadash, Arcade

If you’re looking for a weird, obscure fantasy action game to play you could do a lot worse than Taito‘s 1990 arcade game Cadash, which mixes platform gaming with RPG-style elements in a way that is rarely seen in this kind of coin-operated title.

Continue reading Cadash, Arcade →