Tag Archives: skeletons

Ghouls ‘N Ghosts, Commodore 64

The Commodore 64 conversion of Ghouls ‘N Ghosts is surprisingly good, even though everything in it looks a bit tiny.

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Ghouls ‘N Ghosts, PC Engine

Only ever released in Japan, this PC Engine conversion of Capcom‘s classic Ghouls ‘N Ghosts was developed by NEC Avenue and is one of the very best conversions out there.

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Ghouls ‘N Ghosts, Megadrive/Genesis

The Megadrive/Genesis conversion of Ghouls ‘N Ghosts is one of the very best conversions out there. In my opinion, second only to Super Ghouls ‘N Ghosts on the SNES (and of course the original arcade game).

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Tales of Phantasia, Game Boy Advance

This 2003 remake of Namco‘s SNES classic Tales of Phantasia was the first time the game had been officially translated into English.

While much of the game remains the same, there are a few differences.

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Tales of Phantasia, Super Nintendo

Tales of Phantasia is an RPG developed by Wolf Team, and first published for the Super Nintendo by Namco in 1995. As JRPGs go, it is quite memorable.

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Final Fantasy VI Advance, Game Boy Advance

Final Fantasy VI Advance was released in Japan in 2006, and 2007 in English language territories. It’s a remake of the Super Nintendo original, developed by a Japanese company called Tose.

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Final Fantasy VI, Super Nintendo

Final Fantasy VI (six) is where the series started to move away from its ‘cute’ roots and into darker story-telling territory, foreshadowing the distant Final Fantasy VII. It was initially released on the Super Nintendo in 1994.

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Final Fantasy V Advance, Game Boy Advance

Final Fantasy V Advance is the third Tose-developed remake for the Game Boy Advance and was first released in 2006.

Again: it uses the same refined interface and beautifully-drawn and coloured graphics of the previous two Tose remakes and somehow manages to make the Super Nintendo original look a little drab in the process.

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Final Fantasy V, Super Nintendo

Final Fantasy V (five) was released in Japan for the Super Nintendo in 1992 although it did not get an official English language translation until it was later re-released on the Sony PlayStation in 1999.

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Final Fantasy IV Advance, Game Boy Advance

In the mid Noughties Japanese developer Tose undertook the task of converting and updating the early Final Fantasy games to the Nintendo Game Boy Advance for Square Enix (as they were known then).

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