Uridium 2 is the sequel to Andrew Braybrook‘s classic Commodore 64 shooter, published on the Amiga in 1993 by Renegade Software, and it really is quite excellent.
Tag Archives: scrolling
Karnov, Arcade
Karnov is a side-scrolling, run-and-gun platform game, developed and manufactured by Data East in 1987.
Tales of the Arabian Nights, Commodore 64
Interceptor Software‘s Tales of the Arabian Knights was the first game I ever played on a real Commodore 64, back in 1984.
Alien Crush, PC Engine
The first in a series of excellent pinball games developed by famous Japanese company Compile, Alien Crush was released on the PC Engine in Japan in 1988, and the following year in North America.
The game has an alien/horror theme and features suitably weird and gruesome backgrounds and sprites.
Beyond Oasis, Megadrive/Genesis
Also known in some territories as The Story of Thor: A Successor of The Light, Beyond Oasis is an action adventure game that was developed by Ancient and published by Sega in 1994.
Double Dragon, Arcade
Released into arcades in 1987 by Technos Japan, Double Dragon is a legendary one or two-player scrolling beat ’em up, starring twin brothers – Billy Lee and Jimmy – who are on a rescue mission for Marian – Billy’s girlfriend who has been kidnapped by a gang of thugs called The Black Warriors.
Hyper Active, ZX Spectrum
Hyper Active is a fairly boring and generic side-scrolling shooter that was given away free with the June 1988 edition of Sinclair User magazine.
Firefly, ZX Spectrum
Of all his Spectrum games, Firefly was the one that programmer Jonathan Smith said really “came together” during development.
Firefly is an eight-way scrolling shooter with light puzzle elements that was first released by Ocean Software in 1988.
Hysteria, ZX Spectrum
Published by Software Projects in 1987, Hysteria – at first glance – seems to owe quite a bit to Cobra, the infamous scrolling shooter from Ocean. At least graphically (the main character is a spitting image of the sprite in that game).
Green Beret, ZX Spectrum
A conversion of the infamous Konami arcade game Rush’n Attack (name changed later in the West to Green Beret), by the inimitable Jonathan Smith. Published by Imagine Software in 1986.