Tag Archives: quests

Arcanum: Of Steamworks and Magick Obscura, PC

Developed by Troika Games and published by Sierra On-Line in 2001, Arcanum: Of Steamworks and Magick Obscura is a rich and complex RPG with isometric 2D graphics, set in a fantasy world undergoing an industrial revolution. The game mixes magic and technology in a Victorian-styled “Steampunk” setting; is completely open-ended, and features lots of different races (humans, orcs, gnomes, elves, dwarves), with complicated – even racist – societal themes developing as you discover the world and interact with its many characters.

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Sorcerian: Dragon Slayer V, MSX

The fifth episode in the Dragon Slayer series – Sorcerian – was originally released in 1987 for the PC-88. The MSX2 version was ported by Tierheit and published – in Japan only – by Brother Industries (on their Takeru label) in 1991. A fan translation into English is available, but I did notice that there are still a few untranslated passages in the game.

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Sorcerian: Dragon Slayer V, PC

Sorcerian is the fifth instalment in the Dragon Slayer series. It was originally released in 1987 – in Japan – for the PC-88, and the MS-DOS version was converted, localised into English and published by Sierra On-Line in 1990.

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Castlevania: Portrait of Ruin, Nintendo DS

Castlevania: Portrait of Ruin was the second Castlevania game released for the Nintendo DS and was released by Konami in 2006. Portrait of Ruin is set in 1944, before the end of the Second World War, and Dracula‘s castle has appeared in man’s darkest hour, to push humanity over the brink into ruin.

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Another Bible, Super Game Boy

Another Bible is the fourth game in the Megami TenseiLast Bible‘ spin-off series and was originally released for the original Game Boy, in Japan only, in 1995. An English fan translation, by Aeon Genesis, was released in 2002 and the game is also Super Game Boy compatible, so that’s the version I’m showing here.

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Megami Tensei Gaiden: Last Bible III, Super Nintendo

The third game in the Last Bible series (a subseries of the Megami Tensei games), was developed by Multimedia Intelligence Transfer and published by Atlus – in Japan only – for the Super Famicom in 1995. It is a Role-Playing Game with random encounters and turn-based combat, and features the unique Megami Tensei trait of talking to monsters to try to recruit them, calling them into your party, and fusing them together to make more powerful monsters who will fight with you. This is a Japanese-only release that currently benefits from fan translations into both English and Spanish, which makes this excellent game playable to a good proportion of the Western world.

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Megami Tensei Gaiden: Last Bible II, Game Boy Color

Megami Tensei Gaiden: Last Bible II is the second game in the Last Bible series, which is a spin-off from the Megami Tensei RPG series. Last Bible II was originally released in Japan in 1993 for the original B&W Game Boy, with the Game Boy Color version coming out in 1999, some six years later. Neither version was ever officially released in the West, but there is an English fan translation for the Game Boy Color version, which is what I’m showing here.

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Revelations: The Demon Slayer, Game Boy Color

Revelations: The Demon Slayer is the localized English language version of Megami Tensei Gaiden: Last Bible, which was first released for the original Game Boy, in Japan only, in 1992. This Game Boy Color version was developed by Multimedia Intelligence Transfer and published by Atlus, in Japan and North America, in 1999.

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Megami Tensei Gaiden: Last Bible, Game Gear

Megami Tensei Gaiden: Last Bible is a handheld RPG that was developed by Multimedia Intelligence Transfer and initially published by Atlus for the original black and white Game Boy, in Japan only, in 1992. The Game Gear version was developed by Sega and was first released in 1994 – once again: in Japan only. A fan translation into English was released in 2019, which made the Game Gear version finally playable to Westerners. Which is great because the Game Gear port is the best version of the game available. Let me explain…

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Autoduel, PC

Based on a Steve Jackson board game called Car Wars, Autoduel is an early attempt by Origin Systems to create a Mad Max-type post apocalyptic, car-based RPG that borrows elements from Origin‘s own Ultima series, as well as from other games such as FTL‘s SunDog. It was first released in 1985.

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