Tag Archives: maze

Frantic Dimension, PC

Frantic Dimension is another great, free game, made by talented Korean Hijong Park and released on Steam in 2018.

The opening animatic in Frantic Dimension is quite funny – made even funnier by the slightly off-kilter use of English (it’s not a criticism – I like it). 🙂

Continue reading Frantic Dimension, PC →

Spy vs. Spy, Commodore 64

Back in 1984 Spy vs. Spy was a revelation. It was – and still is – a shining example of two-player versus gaming. Two spies, each searching for the secret plans, and each laying traps in order to stop the other – it tended to bring out the devious side (and the trash talk) of anyone who played it. Myself included. Many hours were spent playing this game against my brother back in the mid Eighties, and Spy vs. Spy quickly became a cult favourite for myself, and for many other Commodore 64 owners.

Continue reading Spy vs. Spy, Commodore 64 →

Goof Troop, Super Nintendo

Goof Troop is an attempt at a Disney-based Zelda-style game, by famed Japanese developer Capcom. It’s based on a ’90s television series of the same name and was first released in 1993.

Continue reading Goof Troop, Super Nintendo →

Chip’s Challenge, Atari ST

I have to say: I really love Chip’s Challenge, and have done ever since I first played it on its original platform: the Atari Lynx.

Converted by UK-based Images Software and published by US Gold in 1990, Chip’s Challenge is an old school maze/puzzle game, set inside a computer, and it features well-defined, cute graphics, and challenging puzzles. It has all the ingredients of a classic game.

Continue reading Chip’s Challenge, Atari ST →

Chip’s Challenge, Atari Lynx

The Atari Lynx version was the original version of Chip’s Challenge. It was developed by Chuck Sommerville at Epyx and first released in 1989.

Continue reading Chip’s Challenge, Atari Lynx →

Gauntlet II, Arcade

Gauntlet II is the 1986 sequel to the classic four-player arcade game, Gauntlet. It was made by pretty much the same Atari Games team that made the first game, so retains a lot of its qualities. Which is great, because the first Gauntlet was brilliant and fans wanted more of the same – only with enhancements. Which is exactly what they got.

Continue reading Gauntlet II, Arcade →

Spindizzy Worlds, Super Nintendo

Paul Shirley‘s superb isometric puzzle/action game, Spindizzy Worlds, translates well to the Super Nintendo, even though this conversion did not have his blessing.

Continue reading Spindizzy Worlds, Super Nintendo →

Spindizzy, Apple II

I’m not sure if it’s the game or the emulator – or something else – but controlling the spinning top-like device, GERALD, in the Apple II version of Spindizzy is like trying to navigate Cape Horn in a rowing boat in the depths of winter. It’s suicidal…

Continue reading Spindizzy, Apple II →

Spindizzy, Commodore 64

In my mind: one of the best 8-bit games ever made. Spindizzy is part Marble Madness tribute; part completely original game, with you controlling a spinning top-like device, called GERALD, exploring a large, isometric game world that is suspended in space.

Continue reading Spindizzy, Commodore 64 →

Sabre Wulf, Commodore 64

The Commodore 64 version of Ultimate‘s classic Sabre Wulf was made by Greg Duddle of Mr. Micro for Firebird Software, who published the game in 1985.

Continue reading Sabre Wulf, Commodore 64 →