Ultima V: Warriors of Destiny was first released in 1988 for the Apple II through Origin Systems. It was the last Ultima game to be developed for the Apple II and it comes on eight floppy disks. It is the second game in the “Age of Enlightenment” trilogy and is similar in style to the previous game, with character creation done by answering a series of virtue-based questions. You can also import a character from Ultima IV if you have one, which is an interesting new feature in the series.
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Alex Rider: Stormbreaker, Game Boy Advance
Alex Rider: Stormbreaker is an isometric action/stealth/fighting game, based on the 2006 film Stormbreaker, where you play as teenage spy Alex Rider who is recruited by MI6 to investigate a shady individual called Herod Sayle. The game was created by Razorback Developments and published by THQ in the same year as the release of the film.
Mindroll, Amiga
Mindroll is a 16-bit conversion of Stavros Fasoulas‘ classic Commodore 64 ball-rolling maze game, Quedex. It was converted by Silent Software and published in North America for the Amiga and PC by Epyx in 1990. As far as I know it wasn’t released in the UK or Europe, which is strange considering that the game originated there.
Silent Hill: Homecoming, PC
Silent Hill: Homecoming was developed by American company Double Helix Games and published by Konami in 2008. It was released for PlayStation 3, XBox 360 and Windows and is the sixth instalment in the Silent Hill series.
Silent Hill: Origins, PlayStation 2
Silent Hill: Origins – the fifth part of the Silent Hill series – was developed by British company Climax Action (with the help of some outsourcing), and not Konami, so was the first Silent Hill game not developed in Japan. It was initially released for the PlayStation Portable in 2007 and this PlayStation 2 port followed later, in 2008.
Silent Hill: Origins, PSP
Silent Hill: Origins is the fifth instalment of the Silent Hill series and the first Silent Hill game not developed in Japan. This game, known as Silent Hill Zero in Japan, is a prequel to the first Silent Hill and was developed by Climax Action and first published for the PlayStation Portable by Konami in 2007.
Silent Hill 4: The Room, PlayStation 2
Silent Hill 4: The Room was once again developed by Team Silent (an internal dev team at Konami Tokyo), and was first published by Konami in 2004. The word on the street is that Silent Hill 4 initially began life as a concept outside of the Silent Hill series and was later made canon when the devs decided to incorporate it. It plays differently to the previous three Silent Hill games, but does have the same DNA, mixing first-person exploration with the familiar third-person survival horror gameplay.
Silent Hill 3, PlayStation 2
Whereas the second Silent Hill was more of a ‘spiritual successor’ to the first game, the third Silent Hill is a direct sequel to Silent Hill [one], continuing the story, but with new characters, enemies and locations. As well as re-visiting places familiar to those who’ve played the first game.
Silent Hill 2, PlayStation 2
Silent Hill 2 is the sequel to the classic PS1 survival horror game, Silent Hill, and was developed and published by Konami in 2001. And – like the first Silent Hill – it is considered to be one of the best video games of all time by those who’ve played it.
Silent Hill, PlayStation
This infamous survival horror game is the first game in the Silent Hill series and was developed and published by Konami in 1999. It is considered to be one of the best video games ever made by those who’ve played it.