The Commodore 64 version of Ocean Software‘s Mr. Wimpy was programmed by David Selwood and was first published in 1984. And unfortunately this simple BurgerTime rip-off has a similar problem to the terrible BBC Micro version, although this time it’s an issue getting on to ladders – not off of them (which is a big problem in the BBC version). In the C64 version you’ll lose lives unnecessarily, because the fast-moving enemies will often get you while you’re struggling to line yourself up to climb a ladder. Which can be hugely frustrating. It’s not quite as bad as the BBC version, but it’s still a tangible problem with the controls.
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Mr. Wimpy, BBC Micro
The BBC Micro conversion of Ocean Software‘s infamous BurgerTime rip-off, Mr. Wimpy, was coded by Richard Kay and first released in 1984. And – without any hesitation – I can say that it is absolutely terrible.
BurgerTime Deluxe, Game Boy
BurgerTime Deluxe is an enhanced remake of the classic 1982 arcade game, BurgerTime, released exclusively for the original Game Boy. It was developed and published by Data East in 1991.
Crash Bandicoot, PlayStation
Crash Bandicoot is a cartoon-style 3D platform game in which you control a bright orange marsupial, called ‘Crash‘, who can spin to break crates and defeat enemies, and can also jump. The game was developed by Naughty Dog for Universal Interactive Studios and published exclusively for the PlayStation by Sony in 1996. It’s also the first game in the Crash Bandicoot series.
Rod Land, Arcade
Rod Land is a one or simultaneous two-player platform game created by Jaleco and first distributed into arcades in 1990. In it you control one of two fairies – Tam or Rit – each armed with a magic wand (or a ‘rod’, as the game’s title implies) which can immobilise monsters that chase you on each stage. The aim of the game is to rescue your ‘mom’ (and later, your dad) who has been kidnapped and taken to the top of a large tower.
Super Fantasy Zone, Megadrive/Genesis
Super Fantasy Zone is a conversion of the 1986 Sega arcade game, Fantasy Zone, re-programmed by Sunsoft and published by Sega in 1992. The game was initially only released in Japan and Europe, but North America did finally receive an official release of the game via Virtual Console in 2008. The game is also included on the Sega Genesis Mini.
Katamari Damacy, PlayStation 2
Katamari Damacy – meaning “clump spirit” – is a third-person action game that involves rolling-up items onto a ball called a ‘Katamari‘. You play as ‘The Prince‘ – a small, green boy who is the son of ‘The King of All Cosmos‘ and who pushes the Katamari around the landscape, making items stick to it, which in turn makes it grow in size. The aim of the game is roll-up a Katamari of a certain size in each of the game’s various levels.
Shantae: Risky’s Revenge – Director’s Cut, PC
Shantae: Risky’s Revenge originally came out on the Nintendo DSi in 2010, and the “Director’s Cut” – shown here – is a remake for the PC that was first released on Steam in 2014. It was developed and published by WayForward Technologies.
Continue reading Shantae: Risky’s Revenge – Director’s Cut, PC
M.U.L.E., Atari 8-Bit
M.U.L.E. (meaning: Multiple-Use Labour Elements) is a classic business-based strategy game that mixes turn-based and real-time gameplay, and supply-and-demand economics, with multiplayer competition for up to four players. It was designed by the late Danielle Bunten Berry of Ozark Softscape and first published for Atari 8-bit computers by Electronic Arts in North America in 1983. Later, Ariolasoft published the game in Europe, and Bullet Proof Software published the game in Japan. M.U.L.E. was also converted to a number of other systems and has become something of a cult hit since its original release.
Ristar, Game Gear
Ristar on the Game Gear is a reduced-size version of the classic Megadrive/Genesis platform game by Sega. It was first released for Sega‘s handheld console in 1995.