Tag Archives: difficult

The Temple of Elemental Evil, PC

The Temple of Elemental Evil [ToEE] is a licensed Dungeons & Dragons RPG that was first released in 2003 by Atari. It is based on the Greyhawk campaign setting and uses the D&D 3.5 edition ruleset.

One look at The Temple of Elemental Evil and you’re going to think: “Baldur’s Gate“… Because it very much looks and plays like that particular game. That said: the game does have some heritage in the Fallout series, because Tim Cain (the director of the original Fallout) was also director of this.

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Phobia, Commodore 64

I hate this game so much! 🙂 Phobia is one of the most difficult and unfair side-scrolling shooters ever made, and the surprising thing is: it’s a Tony Crowther game. I expected more from such a talented coder…

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Bombuzal, Commodore 64

Bombuzal is a critically-acclaimed puzzle game designed/coded by Tony Crowther and David Bishop and published by Image Works in 1988.

In it you play a small, green blob whose job it is to dispose of all the bombs on a level.  To explode a bomb you must be standing on top of it and hold down fire, and – once triggered – you can then walk away from it in whatever directions are available.

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Out On A Limb, Commodore 64

I read on a forum recently someone saying that the Commodore 16 version of Out On A Limb “smashed” the Commodore 64 version. LOL. This – I can confirm – is a load of old b*llocks – the C64 version is clearly better on all fronts

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Out On A Limb, Commodore 16/Plus4

Out On A Limb is a Jack and the Beanstalk-inspired platform game published by Anirog Software in 1984.

It is probably best known on the Commodore 64, but a Commodore 16 version also exists and it is fondly-remembered by fans.

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Auto Zone, Commodore 16/Plus4

An original C16/Plus4 release from Players Software, first published in 1987, Auto Zone is a side-scrolling, car-driving platform game where you drive a small buggy from right to left across four different stages, trying to survive to the end.

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Big Mac, Commodore 16/Plus4

Written by Tony Kelly and published by Mastertronic in 1985, Big Mac is a highly frustrating platform/puzzle game with an interesting jump mechanic and some nice graphical effects, and is the predecessor to the much better Mr. Puniverse.

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Jetbrix, Commodore 16/Plus4

Jetbrix is a 1986 release from Gremlin Graphics. It is another gem from the prolific Shaun Southern – the creator of Kikstart (among others).

It looks a bit like a cross between Tetris and Jet Pac, although it’s really not like either.

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Trailblazer, Commodore 16/Plus4

Shaun Southern‘s Trailblazer – I’m reliably informed – originated on the Commodore 16; not the Commodore 64 (on which it is probably better-known).

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Rescue From Zylon, Commodore 16/Plus4

Written by Mark J. Moore and published by Gremlin Graphics in 1985, Rescue From Zylon I would say is one of the best games ever released for the Commodore 16.

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