Designed and programmed by Steve Waldo, and first published by Brøderbund in 1987, Wings of Fury is a pioneering and influential side-scrolling shooter in which you pilot an American F6F Hellcat during World War II.
Tag Archives: difficult
Dragon’s Lair, Game Boy Color
Believe it or not, but the Game Boy Color has a version of the laserdisc classic, Dragon’s Lair. Yep, that’s right – the one with Dirk the Darking in it. It was developed by Digital Eclipse and published by Capcom USA, in 2001.
Super Hero, Amstrad CPC
Codemasters‘ 1988 release for the Amstrad, Super Hero, sounds innocuous, but it marked the return of pixel artist Bernie Drummond, after Head Over Heels and Batman, but before Monster Max. Which was always a cause for celebration, in my humble opinion. RIP Bernie.
Super Hero is similar to Ultimate Play the Game‘s Nightshade, or Gunfright, in that the isometric backgrounds scroll around on occasion. Not all the time. Some rooms are static, Knight Lore-style.
Arcane Dimensions, PC
This groundbreaking Quake mod was first released in 2015 and it has gradually increased in stature since. It’s an amazing achievement, and still incredible to play now. If you like First-Person Shooters and have never tried Arcane Dimensions before then I urge you to give it a try.
Dark Souls, PlayStation 3
Considered by many to be a masterpiece of video game design, Dark Souls is an action-based fantasy role-playing game, and was developed by From Software and first published by Namco Bandai Games in 2011.
Dark Souls was so successful, in fact, that it created a succession of similar games, called ‘Souls-likes‘. Not many games can claim to have created a whole sub-genre on its own, but this game did.
Akumajō Dracula, MSX
The MSX and Famicom Disk System versions of Konami‘s original Akumajō Dracula (aka “Vampire Killer“), were being worked-on simultaneously by developers inside Konami, in 1985 and ‘86.
The Famicom Disk System version was released one month before the MSX version. Although they are essentially the same game, there are some significant differences between them.
Legendary Wings, Arcade
Legendary Wings is an arcade game from Capcom, first released in 1986. It uses a loose interpretation of Greek mythology to style its visuals and gameplay.
The Cyber Shinobi, Sega Master System
Released exclusively for the Sega Master System in 1990, The Cyber Shinobi is a sequel to the first Shinobi, but it’s not really a sequel many will remember. Mostly because it isn’t very good…
Shinobi, ZX Spectrum
The ZX Spectrum version of Sega‘s classic Shinobi was developed by Binary Design for The Sales Curve and published by Virgin Games in 1989. It is a relatively loose approximation of the arcade game, but is nonetheless playable and enjoyable.
Shinobi, NES
The 1989 NES version of Sega‘s Shinobi was converted and published by Tengen, in North America only. Why the game wasn’t released in Japan, I don’t know. Maybe because Sega didn’t think it was good enough?