The Amiga version of Cinemaware‘s classic Defender of the Crown is both beautiful to look at, and great fun to play. Actually, pretty much every version of Defender of the Crown I’ve played has been great, but the Amiga version is probably the most well-remembered. It was also the very first version of Defender of the Crown too – all the other versions followed later.
Tag Archives: American
Ultra Vortek, Atari Jaguar
My goodness, Ultra Vortek must rate as one of the worst beat ’em ups of all time!
Rings of Power, Megadrive/Genesis
Rings of Power is an isometric Role-Playing Game developed by Naughty Dog and published by Electronic Arts for the Sega Megadrive in 1991.
Unlike many RPGs of the time, Rings of Power is very open-ended.
Questprobe 3: Human Torch and The Thing, ZX Spectrum
The third and final Questprobe adventure game, released by Adventure International in 1985.
Continue reading Questprobe 3: Human Torch and The Thing, ZX Spectrum
Questprobe 2: Spider-Man, ZX Spectrum
The second Questprobe adventure game – featuring Spider-Man – is just as difficult as The Hulk, and only marginally more entertaining.
Questprobe 1: The Hulk, ZX Spectrum
Text adventures, with graphics and complex command parsers, were very popular back in the early days of home computing.
You would sit there, typing instructions into a fantasy world on your computer, climbing imaginary trees, and walking imaginary north. It was all “imaginary” because you had to have an imagination to play these games. Your average moron with no imagination would never play a text adventure, like they would never read a book. Because they cannot read the text and construct a world in their imagination.
H.E.R.O., Commodore 64
The Commodore 64 version of John Van Ryzin‘s 1984 classic H.E.R.O. plays just as good as the Atari 2600 original, although the graphics are a little messier.
H.E.R.O., Atari 2600
John Van Ryzin‘s popular H.E.R.O. (Helicopter Emergency Rescue Operation) first made its appearance on the Atari 2600 (aka Atari VCS), via Activision, way back in 1984.
Smash TV, Super Nintendo
I was thinking to myself: “What’s the best out-and-out blaster on the Super Nintendo?” and a couple of names came to mind. Axelay I’ve already featured on here. Smash TV, I’ve featured the arcade parent, but not the 1991 SNES version.
Krusty’s Super Fun House, Super Nintendo
Krusty’s Super Fun House was developed by Fox Williams and Audiogenic and was published on the Super Nintendo in 1992 by Acclaim.
The game is a single-player platform puzzler, with you – as Krusty – directing small rats to an extermination area at the end of various obstacles. Each level is a puzzle, and a certain number of rats must be exterminated to win.