Tag Archives: Advanced Dungeons & Dragons

Baldur’s Gate II: Shadows of Amn, PC

Part one of a two-part Baldur’s Gate II series, first published by Interplay in 2000. Shadows of Amn uses an updated version of the Infinity Engine to provide isometric, real-time combat and adventuring.

Continue reading Baldur’s Gate II: Shadows of Amn, PC

Icewind Dale: Enhanced Edition, PC

This Enhanced Edition of Icewind Dale brings the Infinity Engine up-to-date, with nice zooming and screen movement options, and clearer icons, so playing the game has never been easier or more fun than this.

Continue reading Icewind Dale: Enhanced Edition, PC

Baldur’s Gate: Enhanced Edition, PC

When Canadian company Beamdog/Overhaul Games decided to remake the Baldur’s Gate games, they began by remaking BioWare‘s Infinity Engine – the engine that underpinned the entire series. Calling their new improved version the “Infinity Enhanced Engine“… (A snappy name, I’m sure you’ll agree…), they then set about importing all of the original assets from Baldur’s Gate; remaking stuff where necessary; and created a whole load of new content in the process themselves, eventually releasing it through Atari as Baldur’s Gate: Enhanced Edition in 2012.

Continue reading Baldur’s Gate: Enhanced Edition, PC

Icewind Dale, PC

Icewind Dale is the second Infinity Engine-based RPG, developed by Black Isle Studios and released by Interplay in 2000. It is based on the Forgotten Realms campaign setting, with a 2nd Edition AD&D ruleset.

Continue reading Icewind Dale, PC

Baldur’s Gate, PC

Baldur’s Gate was the first game to use the BioWare Infinity Engine and was released by Interplay in 1998. It is set in the Forgotten Realms campaign setting, with a 2nd Edition AD&D ruleset, and is therefore a fantasy RPG adventure with castles, magic and monsters in the grand sense of the fashion.

Continue reading Baldur’s Gate, PC

Eye of the Beholder III: Assault On Myth Drannor, PC

The third episode in the classic Eye of the Beholder series was not developed by Westwood Studios – as the other two games were – but by publisher Strategic Simulations, Inc. itself, and as a result it doesn’t quite hit the same mark as parts one and two.

Continue reading Eye of the Beholder III: Assault On Myth Drannor, PC

Eye of the Beholder II: The Legend of Darkmoon, PC

Released the same year as the game that preceded it (1991), Eye of the Beholder II: The Legend of Darkmoon is another excellent first-person, party-based, TSR AD&D-licensed Role-Playing Game with atmospheric, level-grinding gameplay.

Continue reading Eye of the Beholder II: The Legend of Darkmoon, PC

Eye of the Beholder, PC

Westwood StudiosEye of the Beholder is a bold attempt to replicate the thrills of Dungeon Master, with real time, first-person exploration and combat.

Continue reading Eye of the Beholder, PC

Advanced Dungeons & Dragons: Treasure of Tarmin, Intellivision

An early, proto RPG based on the TSR AD&D universe, released for the Intellivision in 1983. It’s actually a sequel to the previous Intellivision AD&D game: Cloudy Mountain.

Treasure of Tarmin is one of my all-time favourite Intellivision games; it’s like an early prototype version of Dungeon Master, with crude graphics and minimal sound. That said: playing Treasure of Tarmin is a great experience if you learn how to play it properly. Reading the manual helps. As does configuring the controls correctly.

Continue reading Advanced Dungeons & Dragons: Treasure of Tarmin, Intellivision

Advanced Dungeons & Dragons: Cloudy Mountain, Intellivision

This early, prototype RPG was initially released in 1982 under the title of “Advanced Dungeons & Dragons” and was later re-named as Advanced Dungeons & Dragons: Cloudy Mountain to distinguish it from its sequel, Treasure of Tarmin.

Continue reading Advanced Dungeons & Dragons: Cloudy Mountain, Intellivision