Space Invaders, owned and manufactured by Taito, is the best-selling video game and highest-grossing entertainment product of all time.
Category Archives: Systems
Video gaming systems.
Old Arcade Shooters Special
I have a fondness for old arcade shoot ’em ups. Particularly the first colour arcade shooters of the early Eighties. Just hearing the sound effects takes me back to my childhood… Playing Space Invaders at the local leisure centre. Galaxian at the video lending library. Phoenix at the seaside…
I’ve covered a few old arcade shooters already on here, but this ‘special’ is meant to fill in a few gaps. Particularly with regards to pioneering video games of the early ‘colour era’ of arcade machines.
Quake, PC
Doom was good, but Quake – for me – was where id Software really broke the First-Person Shooter mould, with a game far ahead of anything else at the time – even their own games…
Doom II, PC
Doom II: Hell On Earth (to give the game its full title) was released in 1994 and is the sequel to the infamous id Software blaster, Doom.
It uses the same engine as Doom (id Tech 1), but has more variety and is optimised to be more detailed and quicker.
Doom, PC
id Software‘s hit shooter, Doom, blew the roof off the gaming world when it was first released in 1993.
It was the first First-Person Shooter that moved really fast and smoothly, and gave you a real sense of ‘being there’ when you played it.
Bubble Bobble, Arcade
Taito‘s Bubble Bobble first came out in arcades in 1986. Its colourful, jolly, platform action proved a sensation among gamers, and it has since gone on to earn “legendary” status in the retro gaming community.
SimCity 2000, PC
The very first version of SimCity 2000 was released for Apple Macintosh by Maxis in 1993, followed soon after by a PC MS-DOS version.
Frogger Arcade, Commodore 64
This superb homebrew (unofficial) Frogger, by Hokuto Force, was published (for free of course) around Christmas 2015 for the Commodore 64.
Gods and Heroes, Commodore 64
Steve’s Bak‘s 1987 sequel to the hilarious Hercules, God and Heroes is just as difficult and frustrating as its predecessor. But just as much fun!
Neverwinter Nights 2, PC
The 2006 sequel to the hit RPG Neverwinter Nights was created by American developer Obsidian Entertainment and published by Atari, Inc.
In many ways Neverwinter Nights 2 improves on the original game, and uses a new game engine (actually a suped-up version of the previous engine), this one called the Electron Engine.