The original Miner 2049er fitted into just 16K of RAM, so would run on an Atari 400 (as well as any other Atari 8-bit home computer). It is a very early platform game, written by Bill Hogue in 1982, and featuring the character ‘Bounty Bob’.
Category Archives: Company
Video game companies.
Cybernoid, NES
This console conversion of Raffaele Cecco‘s Cybernoid was released by Acclaim Entertainment in 1989.
It is just as difficult and frustrating as the original, if not more so.
Cybernoid, Amstrad CPC
Chunky visuals and a smaller play window make the Amstrad version of Cybernoid look decided untidy next to the Spectrum original.
Cybernoid, Commodore 64
A decent Commodore 64 conversion of Cybernoid, by Nick Jones.
Cybernoid, ZX Spectrum
This original ZX Spectrum version of Raffaele Cecco‘s Cybernoid was released by Hewson Consultants in 1987.
Survival Kids, Game Boy Color
Survival Kids (aka Stranded Kids in Europe), was released by Konami on the Game Boy Color in 1999.
It is a fantastic little survival sim, starring kids who are trapped on a desert island after a shipwreck out at sea. You can choose to play as either a boy or a girl.
Winter Olympiad 88, ZX Spectrum
Winter Olympiad 88 for the ZX Spectrum was programmed by Derek Brewster, with graphics by Philip Scott. It is a multi-event winter sports game, no doubt created to cash in on the 1988 Winter Olympics in Calgary, Canada.
Speed King 2, ZX Spectrum
A budget motorbike racing game, created by Derek Brewster in 1987 for Mastertronic.
Speed King 2 is the sequel to… well, nothing, because there’s isn’t a Speed King 1, as far as I can tell. Was there a prequel to this? If there was, I can’t find it… Maybe Brewster was trying to make a sequel to Full Throttle? Because Speed King 2 does look a bit like it. I dunno.
Mission Jupiter, ZX Spectrum
Codemasters released this Derek Brewster game in 1987 under the title of Mission Jupiter (also known as Jupiter Mission in some territories).
It’s a simple side-scrolling shooter with a guy wearing a jet pack.
Starclash, ZX Spectrum
An early attempt at a vertical shoot ’em up by Derek Brewster, Starclash was published by Micromega for the ZX Spectrum in 1983.