Tag Archives: Swords and Sorcery

Grandia III, PlayStation 2

Sony‘s PlayStation 2 has had its fair share of decent RPGs, but Grandia III – first released in 2005 by Game Arts and Square Enix – is one that sticks in my mind clearly.

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Grandia II, Dreamcast

Grandia II was released in August 2000 in Japan for the Sega Dreamcast. It follows the same template as the first Grandia game, except this time with full 3D graphics (the first Grandia mixed 2D and 3D). And – as Grandia II was made by many of the same people who made the first game – it’s not surprising that it’s similar.

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Grandia, PlayStation

Grandia was initially released in 1997 on the Sega Saturn in Japan, and then later in 1999 on the Sony PlayStation.

Only the later PlayStation version received an official English translation (although the Sega Saturn version does have a fan translation, using the same text as the PlayStation version, but was not available in English until the patch was released in March 2019).

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Shining the Holy Ark, Sega Saturn

A direct follow-up to the classic Megadrive game, Shining in the Darkness, and arguably the best level-grinder on the Sega Saturn, the awkwardly-titled Shining the Holy Ark is a superb first-person, party-based RPG with turn-based combat.

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Dragon Quest VIII, PlayStation 2 [Part 2]

Okay, so I couldn’t just leave it at that with regard to Dragon Quest VIII, so here’s another set of screenshots showing later in the game. In particular: the Dragovian Trials – an unlockable quest in which you take on a series of ever more powerful dragons, for unique rewards at the end of the game.

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Dragon Quest VIII, PlayStation 2

There is no doubting that this 2004 release from Square Enix is the best JRPG on the PlayStation 2. At least, in my mind.

Dragon Quest VIII: Journey of the Cursed King is a colourful and detailed re-imagining of the Dragon Quest franchise, with Cel-Shaded graphics and tons of monsters – many of them familiar – to fight it out with in turn-based combat.

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Halls of the Things, ZX Spectrum

Halls of the Things is a 1983 release from Design Design and Crystal Computing. On the surface it looks like an RPG, but it’s more of an action game than anything.

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Ishar 3: The Seven Gates of Infinity, Atari ST

The third and final instalment in the Ishar series, Ishar 3: The Seven Gates of Infinity was released by Silmarils in 1994.

It plays similarly to the previous two games (ie. first-person, real-time RPG), but with further refinement and a somewhat different setting – at least initially.

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Ishar 2: Messengers of Doom, Atari ST

The sequel to the interesting Ishar, Ishar 2: Messengers of Doom is a French, first-person RPG with atmospheric graphics and challenging party-based gameplay. It was first released in 1993.

Thankfully, Ishar 2 rights some of the wrongs of the first game. You can actually see where you are on the map now, which is a blessed relief, and the interface has been cleaned-up a bit, making movement and combat a bit easier.

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Ishar: Legend of the Fortress, Atari ST

The first in a trilogy of French Role-Playing Games published by Silmarils, Ishar: Legend of the Fortress is an atmospheric, first-person, party-based RPG with challenging gameplay, released in 1992.

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