Tag Archives: Sega

Miracle Warriors: Seal of the Dark Lord, Sega Master System

Miracle Warriors: Seal of the Dark Lord on the Sega Master System is a very simple turn-based RPG that looks terrible but is surprisingly absorbing when you get into it. It was developed by Kogado, initially for the PC-88, then later it was ported to the MSX, Famicom and Master System. The SMS version was first released in 1987 by Sega.

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Sonic Adventure, Dreamcast

Sega‘s first attempt to make a fully 3D Sonic game was first published on the Dreamcast on December 23rd 1998, and while it’s not a bad game – it’s not a great one either.

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Deep Fear, Sega Saturn

Deep Fear is a Saturn exclusive survival horror game published by Sega in 1998. It’s basically a shameless Resident Evil clone, and someone obviously thought: “let’s cross Resident Evil with The Abyss” and came up with this underwater adventure.

You play an emergency chief on an underwater fuelling base and must investigate why a submarine has crashed into part of the rig, and why some people are suddenly transforming into disgusting monsters and attacking the crew.

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Crusader of Centy, Megadrive/Genesis

Crusader of Centy is a Zelda-like action/adventure game developed by Nextech and published by Atlus in North America and Sega in Japan and Europe. The game was released in Japan first – in 1994 – and everywhere else in 1995. In Europe the game was re-named as “Soliel“.

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Super Skidmarks, Megadrive/Genesis

Super Skidmarks is an isometric racing game developed by New Zealand-based Acid Software and published by Codemasters for the Sega Megadrive/Genesis in 1995. It was originally released for the Amiga and Amiga CD32 and is the sequel to the 1993 game Skidmarks.

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Championship Pro-Am, Megadrive/Genesis

Championship Pro-Am is an “enhanced” remake of the classic NES racing game R.C. Pro-Am. It was developed by Rare and published on the Megadrive/Genesis by Tradewest in 1992.

I’m emphasising the word “enhanced” here out of pure sarcasm, because – when you look at the game closely – there is very little that is actually enhanced over the original, other than the graphics. In fact: it is a very bare bones port and the Megadrive deserved better from Rare.

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Carnival, Arcade

The classic 1980 arcade game, Carnival, was developed by Gremlin Industries (not to be confused with Gremlin Graphics) – an American company – and manufactured by Sega in 1980. It’s a funfair-themed game where the aim is to shoot moving targets while conserving your limited supply of ammunition for as long as possible.

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Shinobi II: The Silent Fury, Game Gear

Shinobi II: The Silent Fury is the sequel to the first Shinobi on the Game Gear and it was first published by Sega in 1992.

It’s a scrolling platform action game where you control Joe Musashi on a mission to retrieve five elemental crystals that have been stolen by the enemy and hidden across different locations in the game.

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World Class Leaderboard, Game Gear

The Game Gear has a surprisingly good conversion of World Class Leaderboard in its library. It was programmed by British company Tiertex and published by Sega in 1991.

Anyone who knows golf games will know Leaderboard – created by Bruce and Roger Carver of Access Software – because it was one of the first really good golf games ever made for home computers. It has a very simple but effective control system that makes its easy to play and understand. All versions of Leaderboard use this two-bar, two-press control system, including this conversion on the Game Gear.

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Marble Madness, Game Gear

The Game Gear has a surprisingly good conversion of the classic Atari arcade game, Marble Madness, in its library. It was coded by Steve Lamb and published by Tengen in 1992.

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